mirror of
https://github.com/kristoferssolo/FuncIt.git
synced 2025-10-21 19:30:35 +00:00
Merge branch 'master' of https://github.com/Kristofers-Solo/Godot
This commit is contained in:
commit
634866060e
@ -9,6 +9,8 @@ var bullet
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var username_text = load("res://source/scenes/OVERLAY/elements/username_text.tscn")
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var username setget username_set
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var username_text_instance = null
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var health_bar_scene = load("res://source/scenes/OVERLAY/elements/HUD.tscn")
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var health_bar_instance = null
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var hp = 100 setget set_hp
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var can_shoot = true
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var is_reloading = false
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@ -96,6 +98,8 @@ func _ready():
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get_tree().connect("network_peer_connected", self, "_network_peer_connected")
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username_text_instance = Global.instance_node_at_location(username_text, PersistentNodes, global_position)
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username_text_instance.player_following = self
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health_bar_instance = Global.instance_node_at_location(health_bar_scene, PersistentNodes, global_position)
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health_bar_instance.player_following = self
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update_shoot_mode(false)
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Global.alive_players.append(self)
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@ -421,14 +425,17 @@ func _on_hitbox_area_entered(area):
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sync func hit_by_damager(damage):
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hp -= damage
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modulate = Color(5, 5, 5, 1)
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health_bar_instance.value = hp
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hit_timer.start()
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sync func enable() -> void:
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hp = 100
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health_bar_instance.value = 100
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can_shoot = false
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update_shoot_mode(false)
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username_text_instance.visible = true
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health_bar_instance.visible = true
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visible = true
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$player_collider.disabled = false
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$hitbox/CollisionShape2D.disabled = false
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@ -444,6 +451,7 @@ sync func enable() -> void:
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sync func destroy() -> void:
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username_text_instance.visible = false
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health_bar_instance.visible = false
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visible = false
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$player_collider.disabled = true
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$hitbox/CollisionShape2D.disabled = true
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@ -69,6 +69,15 @@ func _server_disconnected() -> void:
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prompt.set_text("Disconnected from server")
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func _server_leave() -> void:
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print("Left the server")
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for child in PersistentNodes.get_children():
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if child.is_in_group("Net"):
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child.queue_free()
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reset_network_connection()
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func _client_connection_timeout():
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if client_connected_to_server == false:
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print("Client has been timed out")
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@ -15,6 +15,7 @@ onready var device_ip_address = $UI/device_ip_address
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onready var start_game = $UI/start_game
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onready var background_lobby = $background_lobby
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onready var text = $UI/text
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onready var menu_botton = $UI/menu_button
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func _ready() -> void:
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@ -22,6 +23,7 @@ func _ready() -> void:
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background_lobby.hide()
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device_ip_address.hide()
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text.hide()
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menu_botton.hide()
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get_tree().connect("network_peer_connected", self, "_player_connected")
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@ -70,6 +72,7 @@ func _player_disconnected(id) -> void:
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if PersistentNodes.has_node(str(id)):
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PersistentNodes.get_node(str(id)).username_text_instance.queue_free()
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PersistentNodes.get_node(str(id)).health_bar_instance.queue_free()
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PersistentNodes.get_node(str(id)).queue_free()
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@ -89,9 +92,7 @@ func _on_join_server_pressed():
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func _connected_to_server() -> void:
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yield(get_tree().create_timer(0.1), "timeout")
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device_ip_address.show()
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background_lobby.show()
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text.show()
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show_lobby()
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instance_player(get_tree().get_network_unique_id())
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@ -119,18 +120,22 @@ func _on_confirm_pressed():
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if mode == "create":
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if username_text_edit.text != "":
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Network.current_player_username = username_text_edit.text
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multiplayer_config_ui.hide()
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device_ip_address.show()
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background_lobby.show()
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text.show()
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show_lobby()
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Network.create_server()
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instance_player(get_tree().get_network_unique_id())
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elif mode == "join":
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if username_text_edit.text != "":
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multiplayer_config_ui.hide()
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Global.instance_node(load("res://source/scenes/GUI/server_handlers/server_browser.tscn"), self)
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func show_lobby():
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multiplayer_config_ui.hide()
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device_ip_address.show()
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background_lobby.show()
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text.show()
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menu_botton.show()
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func _on_return_pressed():
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get_tree().change_scene("res://source/scenes/GUI/main_menu.tscn")
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@ -24,7 +24,7 @@ func _on_confirm_pressed():
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func instance_player(id) -> void:
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var player_instance = Global.instance_node_at_location(player, PersistentNodes, Vector2(960, 540))
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var player_instance = Global.instance_node_at_location(player, PersistentNodes, Vector2())
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player_instance.name = str(id)
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player_instance.set_network_master(id)
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player_instance.username = username_text_edit.text
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@ -25,6 +25,7 @@ func setup_player_positions() -> void:
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func _player_disconnected(id) -> void:
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if PersistentNodes.has_node(str(id)):
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PersistentNodes.get_node(str(id)).username_text_instance.queue_free()
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PersistentNodes.get_node(str(id)).health_bar_instance.queue_free()
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PersistentNodes.get_node(str(id)).queue_free()
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@ -27,6 +27,4 @@ func _process(delta):
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func _on_hitbox_body_entered(body):
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if body.is_in_group("mobs"):
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body.queue_free()
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queue_free()
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@ -21,6 +21,4 @@ func _process(delta):
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func _on_hitbox_body_entered(body):
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if body.is_in_group("mobs"):
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body.queue_free()
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queue_free()
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@ -30,6 +30,4 @@ func _process(delta):
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func _on_hitbox_body_entered(body):
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if body.is_in_group("mobs"):
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body.queue_free()
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queue_free()
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18
source/assets/scripts/ui_element_handlers/HUD.gd
Normal file
18
source/assets/scripts/ui_element_handlers/HUD.gd
Normal file
@ -0,0 +1,18 @@
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extends Node2D
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var player_following = null
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var value = "" setget value_set
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var distanceToPlayerOffset = -150
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onready var health_bar = $health_bar
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func _process(delta: float) -> void:
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if player_following != null:
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global_position = player_following.global_position + Vector2(0,distanceToPlayerOffset).rotated(player_following.rotation)
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func value_set(new_text) -> void:
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value = new_text
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health_bar.value = value
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@ -3,8 +3,8 @@ extends CanvasLayer
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# if 0, then singleplayer will work, if 1, then multiplayer only
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var winner_amount = 1
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onready var win_timer = $Control/winner/win_timer
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onready var winner = $Control/winner
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onready var win_timer = $winner/win_timer
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onready var winner = $winner
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func _ready() -> void:
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winner.hide()
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@ -2,7 +2,7 @@ extends Control
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func _on_play_pressed():
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get_tree().change_scene("res://source/scenes/GUI/sinplayer_setup.tscn")
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get_tree().change_scene("res://source/scenes/GUI/singleplayer_setup.tscn")
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||||
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func _on_LAN_party_pressed():
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@ -11,3 +11,5 @@ func _on_LAN_party_pressed():
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func _on_exit_pressed():
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get_tree().quit()
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||||
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||||
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||||
8
source/assets/scripts/ui_element_handlers/menu_button.gd
Normal file
8
source/assets/scripts/ui_element_handlers/menu_button.gd
Normal file
@ -0,0 +1,8 @@
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extends TextureButton
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||||
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#func _process(delta) -> void:
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# if Input.is_action_just_pressed("esc"):
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# Global.instance_node(load("res://source/scenes/OVERLAY/elements/menu_button_overlay.tscn"), Global.ui)
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func _on_menu_button_pressed():
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Global.instance_node(load("res://source/scenes/OVERLAY/elements/menu_button_overlay.tscn"), Global.ui)
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@ -0,0 +1,20 @@
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extends Control
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||||
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||||
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func _process(delta) -> void:
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||||
# print(str(self))
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if Input.is_action_just_pressed("esc"):
|
||||
hide()
|
||||
|
||||
|
||||
func _on_return_to_game_pressed():
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||||
hide()
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||||
|
||||
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||||
func _on_return_to_main_menu_pressed():
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Network._server_leave()
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||||
get_tree().change_scene("res://source/scenes/GUI/main_menu.tscn")
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||||
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||||
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||||
func _on_exit_game_pressed():
|
||||
get_tree().quit()
|
||||
BIN
source/assets/sprites/GUI/bar-background.png
Normal file
BIN
source/assets/sprites/GUI/bar-background.png
Normal file
Binary file not shown.
|
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BIN
source/assets/sprites/GUI/bar-fill.png
Normal file
BIN
source/assets/sprites/GUI/bar-fill.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 984 B |
105
source/assets/sprites/GUI/menu_button.svg
Normal file
105
source/assets/sprites/GUI/menu_button.svg
Normal file
@ -0,0 +1,105 @@
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|
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"frames": [ ExtResource( 48 ), ExtResource( 4 ), ExtResource( 3 ), ExtResource( 46 ), ExtResource( 47 ), ExtResource( 32 ), ExtResource( 13 ), ExtResource( 40 ), ExtResource( 6 ), ExtResource( 15 ), ExtResource( 22 ), ExtResource( 14 ), ExtResource( 9 ), ExtResource( 37 ), ExtResource( 23 ), ExtResource( 39 ), ExtResource( 20 ), ExtResource( 18 ), ExtResource( 7 ), ExtResource( 34 ) ],
|
||||
"loop": true,
|
||||
"name": "boost-speed-left-01",
|
||||
"speed": 50.0
|
||||
}, {
|
||||
"frames": [ ExtResource( 114 ), ExtResource( 128 ), ExtResource( 93 ), ExtResource( 107 ), ExtResource( 117 ), ExtResource( 102 ), ExtResource( 81 ), ExtResource( 118 ), ExtResource( 76 ), ExtResource( 115 ), ExtResource( 127 ), ExtResource( 123 ), ExtResource( 113 ), ExtResource( 77 ), ExtResource( 78 ), ExtResource( 124 ), ExtResource( 94 ), ExtResource( 112 ), ExtResource( 131 ), ExtResource( 95 ) ],
|
||||
"loop": true,
|
||||
"name": "boost-speed-right-03",
|
||||
"speed": 50.0
|
||||
} ]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=3]
|
||||
@ -299,7 +299,7 @@ radius = 41.5403
|
||||
animations = [ {
|
||||
"frames": [ ExtResource( 170 ) ],
|
||||
"loop": true,
|
||||
"name": "03",
|
||||
"name": "02",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ ExtResource( 27 ) ],
|
||||
@ -307,15 +307,15 @@ animations = [ {
|
||||
"name": "01",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ ExtResource( 170 ) ],
|
||||
"loop": true,
|
||||
"name": "03",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ ExtResource( 169 ) ],
|
||||
"loop": true,
|
||||
"name": "04",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ ExtResource( 170 ) ],
|
||||
"loop": true,
|
||||
"name": "02",
|
||||
"speed": 5.0
|
||||
} ]
|
||||
|
||||
[node name="player" type="KinematicBody2D" groups=[
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=15 format=2]
|
||||
[gd_scene load_steps=16 format=2]
|
||||
|
||||
[ext_resource path="res://source/assets/scripts/server_handlers/trinity_site_level.gd" type="Script" id=1]
|
||||
[ext_resource path="res://source/assets/scripts/ui_element_handlers/UI.gd" type="Script" id=2]
|
||||
@ -12,6 +12,7 @@
|
||||
[ext_resource path="res://source/levels/trinity_site/images/trinity_site_level_layout_level_design_z_index_2.svg" type="Texture" id=10]
|
||||
[ext_resource path="res://source/levels/trinity_site/images/trinity_site_level_layout_level_design_z_index_1.svg" type="Texture" id=11]
|
||||
[ext_resource path="res://source/fonts/oxygen/oxygen_bold.tres" type="DynamicFont" id=12]
|
||||
[ext_resource path="res://source/scenes/OVERLAY/elements/menu_button.tscn" type="PackedScene" id=13]
|
||||
[ext_resource path="res://source/assets/scripts/trinity_site_body_handler.gd" type="Script" id=46]
|
||||
|
||||
[sub_resource type="DynamicFont" id=1]
|
||||
@ -149,16 +150,7 @@ script = ExtResource( 2 )
|
||||
[node name="game_UI" type="CanvasLayer" parent="."]
|
||||
script = ExtResource( 6 )
|
||||
|
||||
[node name="Control" type="Control" parent="game_UI"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
script = ExtResource( 10 )
|
||||
__meta__ = {
|
||||
"_edit_lock_": true,
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="winner" type="Label" parent="game_UI/Control"]
|
||||
[node name="winner" type="Label" parent="game_UI"]
|
||||
anchor_top = 0.5
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 0.5
|
||||
@ -179,61 +171,9 @@ __meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="win_timer" type="Timer" parent="game_UI/Control/winner"]
|
||||
[node name="win_timer" type="Timer" parent="game_UI/winner"]
|
||||
wait_time = 4.0
|
||||
|
||||
[node name="Line" type="Button" parent="game_UI/Control"]
|
||||
anchor_left = 0.018
|
||||
anchor_top = 0.875
|
||||
anchor_right = 0.06
|
||||
anchor_bottom = 0.95
|
||||
margin_left = 0.439999
|
||||
margin_top = -6.10352e-05
|
||||
margin_right = -0.200005
|
||||
text = "Line"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Sine" type="Button" parent="game_UI/Control"]
|
||||
anchor_left = 0.018
|
||||
anchor_top = 0.875
|
||||
anchor_right = 0.06
|
||||
anchor_bottom = 0.95
|
||||
margin_left = 118.44
|
||||
margin_top = -6.10352e-05
|
||||
margin_right = 117.8
|
||||
text = "Sine"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Parab" type="Button" parent="game_UI/Control"]
|
||||
anchor_left = 0.018
|
||||
anchor_top = 0.875
|
||||
anchor_right = 0.06
|
||||
anchor_bottom = 0.95
|
||||
margin_left = 233.44
|
||||
margin_top = -6.10352e-05
|
||||
margin_right = 232.8
|
||||
text = "Parabola"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Hyper" type="Button" parent="game_UI/Control"]
|
||||
anchor_left = 0.018
|
||||
anchor_top = 0.875
|
||||
anchor_right = 0.06
|
||||
anchor_bottom = 0.95
|
||||
margin_left = 348.44
|
||||
margin_top = -6.10352e-05
|
||||
margin_right = 347.8
|
||||
text = "Hyperbola"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="timer" type="Label" parent="."]
|
||||
margin_right = 589.0
|
||||
margin_bottom = 175.0
|
||||
@ -245,6 +185,76 @@ __meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[connection signal="timeout" from="game_UI/Control/winner/win_timer" to="game_UI/Control/winner" method="_on_win_timer_timeout"]
|
||||
[connection signal="pressed" from="game_UI/Control/Line" to="game_UI/Control" method="_on_Line_pressed"]
|
||||
[connection signal="pressed" from="game_UI/Control/Sine" to="game_UI/Control" method="_on_Sine_pressed"]
|
||||
[node name="controls" type="Control" parent="."]
|
||||
margin_right = 1920.0
|
||||
margin_bottom = 1080.0
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="menu_button" parent="controls" instance=ExtResource( 13 )]
|
||||
anchor_left = 1.0
|
||||
anchor_right = 1.0
|
||||
margin_left = -70.0
|
||||
margin_top = 20.0
|
||||
margin_right = -20.0
|
||||
margin_bottom = 70.0
|
||||
focus_mode = 0
|
||||
|
||||
[node name="Line" type="Button" parent="controls"]
|
||||
anchor_left = 0.018
|
||||
anchor_top = 0.875
|
||||
anchor_right = 0.06
|
||||
anchor_bottom = 0.95
|
||||
margin_left = 8.82419
|
||||
margin_top = -6.4104
|
||||
margin_right = 47.8242
|
||||
margin_bottom = 13.5896
|
||||
text = "Line"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Sine" type="Button" parent="controls"]
|
||||
anchor_left = 0.018
|
||||
anchor_top = 0.875
|
||||
anchor_right = 0.06
|
||||
anchor_bottom = 0.95
|
||||
margin_left = 126.824
|
||||
margin_top = -6.4104
|
||||
margin_right = 165.824
|
||||
margin_bottom = 13.5896
|
||||
text = "Sine"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Parab" type="Button" parent="controls"]
|
||||
anchor_left = 0.018
|
||||
anchor_top = 0.875
|
||||
anchor_right = 0.06
|
||||
anchor_bottom = 0.95
|
||||
margin_left = 241.824
|
||||
margin_top = -6.4104
|
||||
margin_right = 307.824
|
||||
margin_bottom = 13.5896
|
||||
text = "Parabola"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Hyper" type="Button" parent="controls"]
|
||||
anchor_left = 0.018
|
||||
anchor_top = 0.875
|
||||
anchor_right = 0.06
|
||||
anchor_bottom = 0.95
|
||||
margin_left = 356.824
|
||||
margin_top = -6.4104
|
||||
margin_right = 433.824
|
||||
margin_bottom = 13.5896
|
||||
text = "Hyperbola"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[connection signal="timeout" from="game_UI/winner/win_timer" to="game_UI/winner" method="_on_win_timer_timeout"]
|
||||
|
||||
@ -50,8 +50,8 @@ margin_left = -150.0
|
||||
margin_top = -36.0
|
||||
margin_right = 150.0
|
||||
margin_bottom = 36.0
|
||||
custom_colors/font_color = Color( 0, 0, 0, 1 )
|
||||
custom_fonts/font = ExtResource( 5 )
|
||||
custom_colors/font_color = Color( 0, 0, 0, 1 )
|
||||
text = "PLAY"
|
||||
align = 1
|
||||
valign = 1
|
||||
@ -75,8 +75,8 @@ margin_left = -98.8223
|
||||
margin_top = -36.0
|
||||
margin_right = 134.178
|
||||
margin_bottom = 36.0
|
||||
custom_colors/font_color = Color( 0, 0, 0, 1 )
|
||||
custom_fonts/font = ExtResource( 5 )
|
||||
custom_colors/font_color = Color( 0, 0, 0, 1 )
|
||||
text = "LAN Party"
|
||||
align = 1
|
||||
valign = 1
|
||||
@ -107,8 +107,8 @@ margin_left = -150.0
|
||||
margin_top = -36.0
|
||||
margin_right = 150.0
|
||||
margin_bottom = 36.0
|
||||
custom_colors/font_color = Color( 0, 0, 0, 1 )
|
||||
custom_fonts/font = ExtResource( 5 )
|
||||
custom_colors/font_color = Color( 0, 0, 0, 1 )
|
||||
text = "EXIT"
|
||||
align = 1
|
||||
valign = 1
|
||||
|
||||
@ -1,8 +1,9 @@
|
||||
[gd_scene load_steps=21 format=2]
|
||||
[gd_scene load_steps=22 format=2]
|
||||
|
||||
[ext_resource path="res://source/assets/scripts/server_handlers/network_processors/network_setup.gd" type="Script" id=1]
|
||||
[ext_resource path="res://source/fonts/oxygen/Oxygen-Regular.ttf" type="DynamicFontData" id=2]
|
||||
[ext_resource path="res://source/fonts/oxygen/Oxygen-Bold.ttf" type="DynamicFontData" id=3]
|
||||
[ext_resource path="res://source/scenes/OVERLAY/elements/menu_button.tscn" type="PackedScene" id=4]
|
||||
[ext_resource path="res://source/scenes/GUI/background.tscn" type="PackedScene" id=5]
|
||||
[ext_resource path="res://source/scenes/OVERLAY/elements/floor.tscn" type="PackedScene" id=6]
|
||||
[ext_resource path="res://source/assets/sprites/GUI/lan_logo.svg" type="Texture" id=7]
|
||||
@ -333,6 +334,15 @@ __meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="menu_button" parent="UI" instance=ExtResource( 4 )]
|
||||
anchor_left = 1.0
|
||||
anchor_right = 1.0
|
||||
margin_left = -70.0
|
||||
margin_top = 20.0
|
||||
margin_right = -20.0
|
||||
margin_bottom = 70.0
|
||||
focus_mode = 0
|
||||
|
||||
[node name="spawn_locations" type="Node" parent="."]
|
||||
|
||||
[node name="1" type="Position2D" parent="spawn_locations"]
|
||||
|
||||
@ -28,7 +28,7 @@ use_mipmaps = true
|
||||
use_filter = true
|
||||
font_data = ExtResource( 2 )
|
||||
|
||||
[node name="network_setup" type="Control"]
|
||||
[node name="network_setup2" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
script = ExtResource( 1 )
|
||||
26
source/scenes/OVERLAY/elements/HUD.tscn
Normal file
26
source/scenes/OVERLAY/elements/HUD.tscn
Normal file
@ -0,0 +1,26 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://source/assets/sprites/GUI/bar-background.png" type="Texture" id=1]
|
||||
[ext_resource path="res://source/assets/sprites/GUI/bar-fill.png" type="Texture" id=2]
|
||||
[ext_resource path="res://source/assets/scripts/ui_element_handlers/HUD.gd" type="Script" id=3]
|
||||
|
||||
[node name="HUD" type="Node2D" groups=[
|
||||
"Net",
|
||||
]]
|
||||
script = ExtResource( 3 )
|
||||
|
||||
[node name="health_bar" type="TextureProgress" parent="."]
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -64.0
|
||||
margin_top = -20.0
|
||||
margin_right = 64.0
|
||||
margin_bottom = 20.0
|
||||
value = 100.0
|
||||
texture_under = ExtResource( 1 )
|
||||
texture_progress = ExtResource( 2 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
@ -7,6 +7,8 @@
|
||||
[node name="TextureButton" type="TextureButton"]
|
||||
margin_right = 40.0
|
||||
margin_bottom = 40.0
|
||||
focus_mode = 0
|
||||
enabled_focus_mode = 0
|
||||
texture_normal = ExtResource( 1 )
|
||||
texture_pressed = ExtResource( 3 )
|
||||
texture_hover = ExtResource( 2 )
|
||||
|
||||
20
source/scenes/OVERLAY/elements/menu_button.tscn
Normal file
20
source/scenes/OVERLAY/elements/menu_button.tscn
Normal file
@ -0,0 +1,20 @@
|
||||
[gd_scene load_steps=5 format=2]
|
||||
|
||||
[ext_resource path="res://source/assets/sprites/GUI/menu_button.svg" type="Texture" id=1]
|
||||
[ext_resource path="res://source/assets/sprites/GUI/menu_button_pressed.svg" type="Texture" id=2]
|
||||
[ext_resource path="res://source/assets/sprites/GUI/menu_button_hover.svg" type="Texture" id=3]
|
||||
[ext_resource path="res://source/assets/scripts/ui_element_handlers/menu_button.gd" type="Script" id=4]
|
||||
|
||||
[node name="menu_button" type="TextureButton"]
|
||||
margin_right = 40.0
|
||||
margin_bottom = 40.0
|
||||
enabled_focus_mode = 0
|
||||
texture_normal = ExtResource( 1 )
|
||||
texture_pressed = ExtResource( 2 )
|
||||
texture_hover = ExtResource( 3 )
|
||||
script = ExtResource( 4 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[connection signal="pressed" from="." to="." method="_on_menu_button_pressed"]
|
||||
120
source/scenes/OVERLAY/elements/menu_button_overlay.tscn
Normal file
120
source/scenes/OVERLAY/elements/menu_button_overlay.tscn
Normal file
@ -0,0 +1,120 @@
|
||||
[gd_scene load_steps=8 format=2]
|
||||
|
||||
[ext_resource path="res://source/fonts/oxygen/Oxygen-Bold.ttf" type="DynamicFontData" id=1]
|
||||
[ext_resource path="res://source/scenes/OVERLAY/elements/button.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://source/assets/scripts/ui_element_handlers/menu_button_overlay.gd" type="Script" id=3]
|
||||
|
||||
[sub_resource type="StyleBoxFlat" id=1]
|
||||
bg_color = Color( 0, 0, 0, 0.380392 )
|
||||
|
||||
[sub_resource type="DynamicFont" id=2]
|
||||
size = 30
|
||||
use_mipmaps = true
|
||||
use_filter = true
|
||||
font_data = ExtResource( 1 )
|
||||
|
||||
[sub_resource type="DynamicFont" id=3]
|
||||
size = 30
|
||||
use_mipmaps = true
|
||||
use_filter = true
|
||||
font_data = ExtResource( 1 )
|
||||
|
||||
[sub_resource type="DynamicFont" id=4]
|
||||
size = 30
|
||||
use_mipmaps = true
|
||||
use_filter = true
|
||||
font_data = ExtResource( 1 )
|
||||
|
||||
[node name="menu_button_overlay" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_top = 2.1189
|
||||
margin_bottom = 2.1189
|
||||
script = ExtResource( 3 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="panel" type="Panel" parent="."]
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -960.0
|
||||
margin_top = -540.0
|
||||
margin_right = 960.0
|
||||
margin_bottom = 540.0
|
||||
custom_styles/panel = SubResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="return_to_game" parent="panel" instance=ExtResource( 2 )]
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -150.0
|
||||
margin_top = -180.0
|
||||
margin_right = 150.0
|
||||
margin_bottom = -108.0
|
||||
focus_mode = 2
|
||||
enabled_focus_mode = 2
|
||||
|
||||
[node name="Label" type="Label" parent="panel/return_to_game"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
custom_fonts/font = SubResource( 2 )
|
||||
custom_colors/font_color = Color( 0, 0, 0, 1 )
|
||||
text = "Return to game"
|
||||
align = 1
|
||||
valign = 1
|
||||
|
||||
[node name="return_to_main_menu" parent="panel" instance=ExtResource( 2 )]
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -150.0
|
||||
margin_top = -36.0
|
||||
margin_right = 150.0
|
||||
margin_bottom = 36.0
|
||||
focus_mode = 2
|
||||
enabled_focus_mode = 2
|
||||
|
||||
[node name="Label" type="Label" parent="panel/return_to_main_menu"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
custom_fonts/font = SubResource( 3 )
|
||||
custom_colors/font_color = Color( 0, 0, 0, 1 )
|
||||
text = "Retrun to main menu"
|
||||
align = 1
|
||||
valign = 1
|
||||
|
||||
[node name="exit_game" parent="panel" instance=ExtResource( 2 )]
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -150.0
|
||||
margin_top = 108.0
|
||||
margin_right = 150.0
|
||||
margin_bottom = 180.0
|
||||
focus_mode = 2
|
||||
enabled_focus_mode = 2
|
||||
|
||||
[node name="Label" type="Label" parent="panel/exit_game"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
custom_fonts/font = SubResource( 4 )
|
||||
custom_colors/font_color = Color( 0, 0, 0, 1 )
|
||||
text = "Exit game"
|
||||
align = 1
|
||||
valign = 1
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[connection signal="pressed" from="panel/return_to_game" to="." method="_on_return_to_game_pressed"]
|
||||
[connection signal="pressed" from="panel/return_to_main_menu" to="." method="_on_return_to_main_menu_pressed"]
|
||||
[connection signal="pressed" from="panel/exit_game" to="." method="_on_exit_game_pressed"]
|
||||
Loading…
Reference in New Issue
Block a user