FuncIt/source/assets/scripts/ui_element_handlers/HUD.gd
2021-11-13 15:02:48 +02:00

19 lines
422 B
GDScript

extends Node2D
var player_following = null
var value = "" setget value_set
var distanceToPlayerOffset = -150
onready var health_bar = $health_bar
func _process(delta: float) -> void:
if player_following != null:
global_position = player_following.global_position + Vector2(0,distanceToPlayerOffset).rotated(player_following.rotation)
func value_set(new_text) -> void:
value = new_text
health_bar.value = value