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42 lines
1.1 KiB
Markdown
42 lines
1.1 KiB
Markdown
# Maze Ascension: The Labyrinth of Echoes
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A procedurally generated 3D maze game built with Rust and Bevy game engine.
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Navigate through hexagonal maze levels that become progressively more
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challenging as you ascend.
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[Play on itch.io](https://kristoferssolo.itch.io/maze-ascension)
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## Features
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- Procedurally generated hexagonal mazes
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- Multiple floor levels with increasing difficulty
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- Smooth floor transitions and animations
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- Power-up system (WIP)
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- Custom hexagonal grid library implementation
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## Installation
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1. Clone the repository:
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```bash
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git clone https://github.com/kristoferssolo/maze-ascension.git
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cd maze-ascension
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```
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2. Build and run:
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```bash
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just native-release
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# or
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cargo run --release --no-default-features
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```
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## License
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This project is licensed under the GPLv3 License - see the [LICENSE](./LICENSE) file for details.
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## Acknowledgments
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- [Bevy Game Engine](https://bevyengine.org/)
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- [Red Blob Games' Hexagonal Grids](https://www.redblobgames.com/grids/hexagons/) article for hexagonal grid mathematics
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- [hexx](https://github.com/ManevilleF/hexx) for hexagonal grid inspiration
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