# Maze Ascension: The Labyrinth of Echoes A procedurally generated 3D maze game built with Rust and Bevy game engine. Navigate through hexagonal maze levels that become progressively more challenging as you ascend. [Play on itch.io](https://kristoferssolo.itch.io/maze-ascension) ## Features - Procedurally generated hexagonal mazes - Multiple floor levels with increasing difficulty - Smooth floor transitions and animations - Power-up system (WIP) - Custom hexagonal grid library implementation ## Installation 1. Clone the repository: ```bash git clone https://github.com/kristoferssolo/maze-ascension.git cd maze-ascension ``` 2. Build and run: ```bash just native-release # or cargo run --release --no-default-features ``` ## License This project is licensed under the GPLv3 License - see the [LICENSE](./LICENSE) file for details. ## Acknowledgments - [Bevy Game Engine](https://bevyengine.org/) - [Red Blob Games' Hexagonal Grids](https://www.redblobgames.com/grids/hexagons/) article for hexagonal grid mathematics - [hexx](https://github.com/ManevilleF/hexx) for hexagonal grid inspiration