Commit Graph

62 Commits

Author SHA1 Message Date
c587371544 fix(floor): #8 2025-01-04 23:24:47 +02:00
c4dcedd723 fix(floor): descend 2025-01-04 22:41:24 +02:00
f68c68f167 feat(dev): add floor display 2025-01-04 21:30:38 +02:00
e352b45401 chore: rename MovementState -> FloorYTarget 2025-01-01 22:53:57 +02:00
90f5443804 feat(hexlab): enable bevy feature 2024-12-30 17:33:09 +02:00
9e3538f571 fix: hexlab changes 2024-12-29 17:11:31 +02:00
3b5c92e998 refactor(colorscheme): add RosePine enum 2024-12-27 14:01:52 +02:00
4635b0f134 fix(floor): multiple floor create 2024-12-27 11:49:22 +02:00
433a3ce5e8 refactor(floor): separate systems 2024-12-23 14:55:27 +02:00
3659ffa1a6 fix: floor movement 2024-12-23 14:48:46 +02:00
b966d38e94 fix: clippy warnings 2024-12-23 13:55:48 +02:00
45511e4d80 fix(maze): spawning 2024-12-23 13:39:06 +02:00
a76cbdc02b fix: typo 2024-12-23 12:46:32 +02:00
6c07bc0670 feat(floor): add NextFloor component 2024-12-22 18:25:40 +02:00
f8ea1edd87 fix(floor): spawning 2024-12-19 18:38:18 +02:00
86bbee8cb8 feat(floor): spawn next floor 2024-12-18 19:15:57 +02:00
de4989ccfb test(floor): add min/max tests 2024-12-18 17:11:02 +02:00
269686323f feat(player): add ascension/descension 2024-12-18 17:01:21 +02:00
cec07c9069 refactor: move to [observer](https://bevyengine.org/examples/ecs-entity-component-system/observers/) based systems 2024-12-17 15:43:26 +02:00
518077e8fd chore: fix clippy warnings 2024-12-14 20:34:59 +02:00
5c14631e53 fix(maze): rendering 2024-12-14 20:09:04 +02:00
3751ef3ee3 refactor(maze): add event based maze updates 2024-12-14 19:46:33 +02:00
3770dcd395 feat(floor): create floor module 2024-12-13 18:48:02 +02:00
f4aefb00fa feat(player): add player respawn and despawn 2024-12-12 21:10:03 +02:00
b89921dcd6 fix(player): spawn position 2024-12-12 19:33:35 +02:00
30d6cf5fba feat(player): add collision check 2024-12-12 17:24:14 +02:00
6bdfc2f672 refactor(player): separate into 2 systems 2024-12-11 18:10:36 +02:00
4ac52cfb38 feat(player): add tile movement 2024-12-11 18:10:36 +02:00
0fb3504b81 feat(player): add movement system 2024-12-11 18:10:34 +02:00
6f0f8471c5 feat(player): spawn player pill 2024-12-11 18:08:29 +02:00
c694281e88 refactor: use private plugins 2024-12-11 18:08:27 +02:00
995cc56e28 fix: lint warnings 2024-12-11 18:01:22 +02:00
b89556679c chore: update to bevy0.15 2024-12-11 17:40:12 +02:00
dfb653898f chore: remove demo project 2024-12-08 19:37:07 +02:00
8ef2db1d48 feat(dev-tools): add maze orientation toggle 2024-12-08 19:30:58 +02:00
1a0a859fec refactor(devt-tools): remove custom inspector 2024-12-08 18:49:41 +02:00
9ecb38b442 refactor(dev-tools): reorganize dev tools module code 2024-12-08 18:46:01 +02:00
dca6747f83 feat(maze): use seed 2024-12-08 17:50:56 +02:00
24b92a24cc feat(maze): add maze recreation ability 2024-12-08 17:09:21 +02:00
0ca94082a9 refactor(maze): reorganize maze module code 2024-12-08 16:27:11 +02:00
34f85be4ef fix(maze): tile wall orientation 2024-12-04 18:17:13 +02:00
468c5bfe4a refactor(name): change project name 2024-11-11 17:28:39 +02:00
8f454cb2c6 fix: warnings 2024-11-04 20:37:25 +02:00
00c90916e5 feat(walls): draw tile walls 2024-11-04 20:18:04 +02:00
07794aa993 feat(lighting): add ambient light 2024-10-25 17:22:37 +03:00
c471382f6f feat(grid): draw 3d hex grid 2024-10-12 15:59:52 +03:00
1a8eeb97b5 feat(prism): impl Default 2024-09-30 12:00:13 +03:00
623b53c34f feat(dev): add bevy inspector egui 2024-09-26 12:25:40 +03:00
ec9ac21b8f feat(hex): draw hex prisms 2024-09-25 20:29:58 +03:00
c5f8dede6d feat(grid): add precidualy generated maze grid 2024-09-23 20:42:43 +03:00