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4d37a547ff
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fix(floor): issue #29
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2025-01-10 19:19:13 +02:00 |
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95b173c504
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fix: typo
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2025-01-09 21:13:31 +02:00 |
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ef9bb50fba
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refactor(player): remove triggers
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2025-01-06 11:42:18 +02:00 |
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77407f7a90
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refactor(maze): remove triggers and observers
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2025-01-06 11:37:37 +02:00 |
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3d158a4e7c
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docs: add comments
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2025-01-05 20:15:13 +02:00 |
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cfaf565891
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fix(floor): double event call
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2025-01-05 19:49:48 +02:00 |
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35e6420e68
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chore(maze): change default maze radius
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2025-01-05 18:48:06 +02:00 |
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3709bfa58d
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refactor: remove MazePluginLoaded resource
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2025-01-05 18:39:20 +02:00 |
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db121bffa5
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feat(maze): increase maze radius with new levels #17
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2025-01-05 15:32:36 +02:00 |
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34ca2cfee7
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fix(floor): transition misses
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2025-01-05 15:01:17 +02:00 |
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2c3a1a2fff
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fix(player): block movement during floor transition
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2025-01-05 14:57:41 +02:00 |
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a4e819b4b6
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feat(floor): synchronize floor start/end positions #13
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2025-01-05 14:05:33 +02:00 |
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e15c055f06
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fix: lint warnings
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2025-01-05 13:55:36 +02:00 |
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4145abda19
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feat(colors): add all Rosé Pine variants
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2025-01-05 00:33:27 +02:00 |
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c4dcedd723
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fix(floor): descend
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2025-01-04 22:41:24 +02:00 |
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f68c68f167
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feat(dev): add floor display
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2025-01-04 21:30:38 +02:00 |
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e352b45401
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chore: rename MovementState -> FloorYTarget
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2025-01-01 22:53:57 +02:00 |
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90f5443804
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feat(hexlab): enable bevy feature
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2024-12-30 17:33:09 +02:00 |
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3b5c92e998
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refactor(colorscheme): add RosePine enum
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2024-12-27 14:01:52 +02:00 |
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4635b0f134
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fix(floor): multiple floor create
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2024-12-27 11:49:22 +02:00 |
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433a3ce5e8
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refactor(floor): separate systems
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2024-12-23 14:55:27 +02:00 |
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3659ffa1a6
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fix: floor movement
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2024-12-23 14:48:46 +02:00 |
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b966d38e94
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fix: clippy warnings
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2024-12-23 13:55:48 +02:00 |
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45511e4d80
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fix(maze): spawning
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2024-12-23 13:39:06 +02:00 |
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a76cbdc02b
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fix: typo
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2024-12-23 12:46:32 +02:00 |
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6c07bc0670
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feat(floor): add NextFloor component
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2024-12-22 18:25:40 +02:00 |
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f8ea1edd87
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fix(floor): spawning
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2024-12-19 18:38:18 +02:00 |
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86bbee8cb8
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feat(floor): spawn next floor
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2024-12-18 19:15:57 +02:00 |
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de4989ccfb
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test(floor): add min/max tests
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2024-12-18 17:11:02 +02:00 |
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269686323f
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feat(player): add ascension/descension
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2024-12-18 17:01:21 +02:00 |
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cec07c9069
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refactor: move to [observer](https://bevyengine.org/examples/ecs-entity-component-system/observers/) based systems
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2024-12-17 15:43:26 +02:00 |
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3751ef3ee3
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refactor(maze): add event based maze updates
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2024-12-14 19:46:33 +02:00 |
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3770dcd395
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feat(floor): create floor module
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2024-12-13 18:48:02 +02:00 |
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