Commit Graph

81 Commits

Author SHA1 Message Date
fea57af6d1 feat(vfx): add movement sound 2025-01-05 20:47:12 +02:00
6685e3e2c9 feat(music): remove music 2025-01-05 20:28:02 +02:00
3d158a4e7c docs: add comments 2025-01-05 20:15:13 +02:00
cfaf565891 fix(floor): double event call 2025-01-05 19:49:48 +02:00
b509b128bb fix: tests 2025-01-05 19:12:15 +02:00
35e6420e68 chore(maze): change default maze radius 2025-01-05 18:48:06 +02:00
3709bfa58d refactor: remove MazePluginLoaded resource 2025-01-05 18:39:20 +02:00
101626cf3d feat(UI): style header 2025-01-05 18:29:16 +02:00
f117dd5e1c feat(UI): add title 2025-01-05 18:20:29 +02:00
1c01feee27 chore(screen): delete Credits screen 2025-01-05 17:44:51 +02:00
603d0646bf fix: lint errors 2025-01-05 17:40:37 +02:00
ecd98ea1e2 feat(player): make movement easier #16 2025-01-05 17:38:28 +02:00
db121bffa5 feat(maze): increase maze radius with new levels #17 2025-01-05 15:32:36 +02:00
58501cf536 feat(floor): move floors on "E" 2025-01-05 15:31:54 +02:00
34ca2cfee7 fix(floor): transition misses 2025-01-05 15:01:17 +02:00
2c3a1a2fff fix(player): block movement during floor transition 2025-01-05 14:57:41 +02:00
a4e819b4b6 feat(floor): synchronize floor start/end positions #13 2025-01-05 14:05:33 +02:00
e15c055f06 fix: lint warnings 2025-01-05 13:55:36 +02:00
4145abda19 feat(colors): add all Rosé Pine variants 2025-01-05 00:33:27 +02:00
c587371544 fix(floor): #8 2025-01-04 23:24:47 +02:00
c4dcedd723 fix(floor): descend 2025-01-04 22:41:24 +02:00
f68c68f167 feat(dev): add floor display 2025-01-04 21:30:38 +02:00
e352b45401 chore: rename MovementState -> FloorYTarget 2025-01-01 22:53:57 +02:00
90f5443804 feat(hexlab): enable bevy feature 2024-12-30 17:33:09 +02:00
9e3538f571 fix: hexlab changes 2024-12-29 17:11:31 +02:00
3b5c92e998 refactor(colorscheme): add RosePine enum 2024-12-27 14:01:52 +02:00
4635b0f134 fix(floor): multiple floor create 2024-12-27 11:49:22 +02:00
433a3ce5e8 refactor(floor): separate systems 2024-12-23 14:55:27 +02:00
3659ffa1a6 fix: floor movement 2024-12-23 14:48:46 +02:00
b966d38e94 fix: clippy warnings 2024-12-23 13:55:48 +02:00
45511e4d80 fix(maze): spawning 2024-12-23 13:39:06 +02:00
a76cbdc02b fix: typo 2024-12-23 12:46:32 +02:00
6c07bc0670 feat(floor): add NextFloor component 2024-12-22 18:25:40 +02:00
f8ea1edd87 fix(floor): spawning 2024-12-19 18:38:18 +02:00
86bbee8cb8 feat(floor): spawn next floor 2024-12-18 19:15:57 +02:00
de4989ccfb test(floor): add min/max tests 2024-12-18 17:11:02 +02:00
269686323f feat(player): add ascension/descension 2024-12-18 17:01:21 +02:00
cec07c9069 refactor: move to [observer](https://bevyengine.org/examples/ecs-entity-component-system/observers/) based systems 2024-12-17 15:43:26 +02:00
518077e8fd chore: fix clippy warnings 2024-12-14 20:34:59 +02:00
5c14631e53 fix(maze): rendering 2024-12-14 20:09:04 +02:00
3751ef3ee3 refactor(maze): add event based maze updates 2024-12-14 19:46:33 +02:00
3770dcd395 feat(floor): create floor module 2024-12-13 18:48:02 +02:00
f4aefb00fa feat(player): add player respawn and despawn 2024-12-12 21:10:03 +02:00
b89921dcd6 fix(player): spawn position 2024-12-12 19:33:35 +02:00
30d6cf5fba feat(player): add collision check 2024-12-12 17:24:14 +02:00
6bdfc2f672 refactor(player): separate into 2 systems 2024-12-11 18:10:36 +02:00
4ac52cfb38 feat(player): add tile movement 2024-12-11 18:10:36 +02:00
0fb3504b81 feat(player): add movement system 2024-12-11 18:10:34 +02:00
6f0f8471c5 feat(player): spawn player pill 2024-12-11 18:08:29 +02:00
c694281e88 refactor: use private plugins 2024-12-11 18:08:27 +02:00