feat(game): add figure images

This commit is contained in:
Kristofers Solo
2024-01-04 05:18:11 +02:00
parent aa96feb93b
commit 738627d409
8 changed files with 15 additions and 0 deletions

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@@ -1,16 +1,24 @@
import random
from enum import Enum
from pathlib import Path
from typing import NamedTuple
import pygame
from attr import define
from pygame import Vector2 as Vec2
from .colors import TokyoNightNight
from .path import BASE_PATH
class FigureConfig(NamedTuple):
shape: list[Vec2]
color: str
image: pygame.Surface
def _load_image(filename: str) -> pygame.Surface:
return pygame.image.load(BASE_PATH / "assets" / "figures" / filename)
class Figure(Enum):
@@ -22,6 +30,7 @@ class Figure(Enum):
Vec2(0, 1),
],
TokyoNightNight().cyan,
_load_image("I.png"),
)
O = FigureConfig(
[
@@ -31,6 +40,7 @@ class Figure(Enum):
Vec2(1, -1),
],
TokyoNightNight().yellow,
_load_image("O.png"),
)
T = FigureConfig(
[
@@ -40,6 +50,7 @@ class Figure(Enum):
Vec2(0, -1),
],
TokyoNightNight().purple,
_load_image("T.png"),
)
S = FigureConfig(
@@ -50,6 +61,7 @@ class Figure(Enum):
Vec2(1, -1),
],
TokyoNightNight().green,
_load_image("S.png"),
)
Z = FigureConfig(
[
@@ -59,6 +71,7 @@ class Figure(Enum):
Vec2(-1, -1),
],
TokyoNightNight().red,
_load_image("Z.png"),
)
J = FigureConfig(
[
@@ -68,6 +81,7 @@ class Figure(Enum):
Vec2(-1, 1),
],
TokyoNightNight().blue,
_load_image("J.png"),
)
L = FigureConfig(
[
@@ -77,6 +91,7 @@ class Figure(Enum):
Vec2(1, 1),
],
TokyoNightNight().orange,
_load_image("L.png"),
)
@staticmethod