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tweak movement delay
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@ -22,7 +22,7 @@ class Game:
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pos: Vec2 = Vec2(padding, padding)
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offset: Vec2 = Vec2(columns // 2, -1)
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initial_speed: float | int = 300
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movment_delay: int = 100
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movment_delay: int = 150
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rotation_delay: int = 200
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drop_delay: int = 200
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score: dict[int, int] = {1: 40, 2: 100, 3: 300, 4: 1200}
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