mirror of
https://github.com/kristoferssolo/FuncIt.git
synced 2025-10-21 19:30:35 +00:00
28 lines
617 B
GDScript
28 lines
617 B
GDScript
extends Control
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func _process(delta) -> void:
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# print(str(self))
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if Input.is_action_just_pressed("esc"):
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hide()
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func _on_return_to_game_pressed():
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hide()
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func _on_return_to_main_menu_pressed():
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Network._server_leave()
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get_tree().change_scene("res://source/scenes/GUI/main_menu.tscn")
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func _on_exit_game_pressed():
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get_tree().quit()
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func _player_disconnected(id) -> void:
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if PersistentNodes.has_node(str(id)):
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PersistentNodes.get_node(str(id)).username_text_instance.queue_free()
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PersistentNodes.get_node(str(id)).health_bar_instance.queue_free()
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PersistentNodes.get_node(str(id)).queue_free()
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