FuncIt/Game/source/assets/scripts/pre-processors/uin_pre-processor.gd
2021-11-02 13:42:55 +02:00

27 lines
584 B
GDScript

extends Node
var inputState = {}
func _init() -> void:
inputState = {
"right": false,
"left": false,
"up": false,
"down": false,
"debug": false,
"enter": false
}
pass
func update():
inputState = {
"right": Input.is_action_pressed("input_right"),
"left": Input.is_action_pressed("input_left"),
"up": Input.is_action_pressed("input_up"),
"down": Input.is_action_pressed("input_down"),
"debug": Input.is_action_pressed("input_debug"),
"boost": Input.is_action_pressed("input_shift"),
"enter": Input.is_action_pressed("input_enter")
}
return inputState