mirror of
https://github.com/kristoferssolo/FuncIt.git
synced 2025-10-21 19:30:35 +00:00
38 lines
1.1 KiB
Plaintext
38 lines
1.1 KiB
Plaintext
[gd_scene load_steps=6 format=2]
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[ext_resource path="res://Player.tscn" type="PackedScene" id=1]
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[ext_resource path="res://icon.png" type="Texture" id=3]
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[ext_resource path="res://Gun.gd" type="Script" id=4]
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[ext_resource path="res://Mob.gd" type="Script" id=5]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 31.7698, 29.9446 )
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[node name="Node2D" type="Node2D"]
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[node name="Mob" type="KinematicBody2D" parent="." groups=[
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"mobs",
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]]
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position = Vector2( -0.000213623, 0.000244141 )
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script = ExtResource( 5 )
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[node name="Sprite" type="Sprite" parent="Mob"]
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position = Vector2( 748.393, 296.081 )
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texture = ExtResource( 3 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Mob"]
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position = Vector2( 748.393, 293.562 )
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shape = SubResource( 1 )
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one_way_collision_margin = 0.0
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[node name="Player" parent="." instance=ExtResource( 1 )]
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[node name="Gun" type="Position2D" parent="Player"]
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position = Vector2( 37.1728, -6.00076 )
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script = ExtResource( 4 )
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[node name="Sprite" type="Sprite" parent="Player/Gun"]
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position = Vector2( 35, 1 )
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scale = Vector2( 1, 0.109375 )
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texture = ExtResource( 3 )
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