FuncIt/Alens/movementSystem0.0.4/game.tscn
Moonshrike 1bf6b36231 commit
2021-11-05 19:23:12 +02:00

39 lines
1.1 KiB
Plaintext

[gd_scene load_steps=6 format=2]
[ext_resource path="res://Player.tscn" type="PackedScene" id=1]
[ext_resource path="res://icon.png" type="Texture" id=3]
[ext_resource path="res://script/Gun.gd" type="Script" id=4]
[ext_resource path="res://script/Mob.gd" type="Script" id=5]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 31.7698, 29.9446 )
[node name="Node2D" type="Node2D"]
[node name="Mob" type="KinematicBody2D" parent="." groups=[
"mobs",
]]
position = Vector2( -0.000213623, 0.000244141 )
script = ExtResource( 5 )
[node name="Sprite" type="Sprite" parent="Mob"]
position = Vector2( 748.393, 296.081 )
texture = ExtResource( 3 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="Mob"]
position = Vector2( 748.393, 293.562 )
shape = SubResource( 1 )
one_way_collision_margin = 0.0
[node name="Player" parent="." instance=ExtResource( 1 )]
[node name="Gun" type="Position2D" parent="Player"]
position = Vector2( 37.1728, -6.00076 )
rotation = -0.507891
script = ExtResource( 4 )
[node name="Sprite" type="Sprite" parent="Player/Gun"]
position = Vector2( 35, 1 )
scale = Vector2( 1, 0.109375 )
texture = ExtResource( 3 )