FuncIt/Game/source/assets/scripts/grass_handlers/grass_body.gd
2021-11-03 00:36:03 +02:00

17 lines
374 B
GDScript

extends Area2D
var reacted = false
func _on_Area2D_body_entered(body):
print("Entered")
if body.is_in_group("Player"):
$trinity_site_level_grass_type_2_animated.play("react")
reacted = true
pass
func _on_Area2D_body_exited(body):
if body.is_in_group("Player") and reacted == true:
$trinity_site_level_grass_type_2_animated.play("idle")
reacted = false
pass