This commit is contained in:
Moonshrike 2021-11-18 19:21:57 +02:00
commit 2ca2428d67
8 changed files with 52 additions and 19 deletions

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@ -34,4 +34,4 @@ func _on_hitbox_body_entered(body):
queue_free() queue_free()
if body.is_in_group('bot'): if body.is_in_group('bot'):
body.queue_free() body.hit_by_damager(damage, get_parent().global_rotation, velocity)

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@ -26,5 +26,5 @@ func _on_hitbox_body_entered(body):
queue_free() queue_free()
if body.is_in_group('bot'): if body.is_in_group('bot'):
body.queue_free() body.hit_by_damager(damage, get_parent().global_rotation, velocity)

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@ -33,4 +33,4 @@ func _on_hitbox_body_entered(body):
queue_free() queue_free()
if body.is_in_group('bot'): if body.is_in_group('bot'):
body.queue_free() body.hit_by_damager(damage, get_parent().global_rotation, velocity)

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@ -25,4 +25,4 @@ func _on_hitbox_body_entered(body):
queue_free() queue_free()
if body.is_in_group('bot'): if body.is_in_group('bot'):
body.queue_free() body.hit_by_damager(damage, get_parent().global_rotation, velocity)

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@ -7,6 +7,8 @@ var accelerationSpeed = 2
var deccelerationSpeed = 20 var deccelerationSpeed = 20
var maxSpeed = 250 var maxSpeed = 250
signal bot_died
var worldSpace2d = null var worldSpace2d = null
var coreRay = {} var coreRay = {}
@ -30,6 +32,9 @@ var rotationAmount = 0
var rand_generate = RandomNumberGenerator.new() var rand_generate = RandomNumberGenerator.new()
var timer = 15 var timer = 15
var hp = 50
var activeHitBoost = Vector2(0,0)
export(int, "Passive", "Friendly", "Agressive") var Mode export(int, "Passive", "Friendly", "Agressive") var Mode
@ -75,6 +80,8 @@ func _physics_process(delta):
$TsBotSpriteWeaponOn.rotation = 360/rotationAmount $TsBotSpriteWeaponOn.rotation = 360/rotationAmount
time = 0 time = 0
shoot_bot() shoot_bot()
move_and_slide(activeHitBoost)
activeHitBoost = Vector2(move_toward(activeHitBoost.x, 0, 2), move_toward(activeHitBoost.y, 0, 2))
func get_interaction(): func get_interaction():
degreeTracker = 0 degreeTracker = 0
@ -92,9 +99,17 @@ func get_interaction():
interactionRays.append({"start": startVector, "end": Vector2(0,maxRay).rotated(deg2rad(degreeTracker)) + global_position, "degrees": degreeTracker,"ray": interactionRay, "interacted": interacted}) interactionRays.append({"start": startVector, "end": Vector2(0,maxRay).rotated(deg2rad(degreeTracker)) + global_position, "degrees": degreeTracker,"ray": interactionRay, "interacted": interacted})
degreeTracker += degreeStep degreeTracker += degreeStep
func shoot_bot(): func shoot_bot():
var b = bullet.instance() var b = bullet.instance()
get_parent().add_child(b) get_parent().add_child(b)
b.global_position = self.global_position b.global_position = self.global_position
b.global_rotation = 360/rotationAmount - 180 b.global_rotation = 360/rotationAmount - 180
func hit_by_damager(damage, b_rotation, b_velocity):
hp -= damage
$HUD/health_bar.value = hp
activeHitBoost = b_velocity.rotated(b_rotation)*250
Mode = 2
if hp <= 0:
queue_free()
emit_signal("bot_died")

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@ -199,7 +199,7 @@ animations = [ {
}, { }, {
"frames": [ ExtResource( 5 ), ExtResource( 42 ), ExtResource( 35 ), ExtResource( 24 ), ExtResource( 8 ), ExtResource( 31 ), ExtResource( 30 ), ExtResource( 38 ), ExtResource( 10 ), ExtResource( 43 ), ExtResource( 41 ), ExtResource( 33 ), ExtResource( 44 ), ExtResource( 19 ), ExtResource( 29 ), ExtResource( 25 ), ExtResource( 36 ), ExtResource( 12 ), ExtResource( 45 ), ExtResource( 21 ) ], "frames": [ ExtResource( 5 ), ExtResource( 42 ), ExtResource( 35 ), ExtResource( 24 ), ExtResource( 8 ), ExtResource( 31 ), ExtResource( 30 ), ExtResource( 38 ), ExtResource( 10 ), ExtResource( 43 ), ExtResource( 41 ), ExtResource( 33 ), ExtResource( 44 ), ExtResource( 19 ), ExtResource( 29 ), ExtResource( 25 ), ExtResource( 36 ), ExtResource( 12 ), ExtResource( 45 ), ExtResource( 21 ) ],
"loop": true, "loop": true,
"name": "move-speed-right-01", "name": "move-speed-left-02",
"speed": 35.0 "speed": 35.0
}, { }, {
"frames": [ ExtResource( 70 ), ExtResource( 49 ), ExtResource( 74 ), ExtResource( 75 ), ExtResource( 28 ), ExtResource( 52 ), ExtResource( 53 ), ExtResource( 55 ), ExtResource( 150 ), ExtResource( 156 ), ExtResource( 138 ), ExtResource( 161 ), ExtResource( 145 ), ExtResource( 148 ), ExtResource( 147 ), ExtResource( 133 ), ExtResource( 164 ), ExtResource( 134 ), ExtResource( 152 ), ExtResource( 160 ) ], "frames": [ ExtResource( 70 ), ExtResource( 49 ), ExtResource( 74 ), ExtResource( 75 ), ExtResource( 28 ), ExtResource( 52 ), ExtResource( 53 ), ExtResource( 55 ), ExtResource( 150 ), ExtResource( 156 ), ExtResource( 138 ), ExtResource( 161 ), ExtResource( 145 ), ExtResource( 148 ), ExtResource( 147 ), ExtResource( 133 ), ExtResource( 164 ), ExtResource( 134 ), ExtResource( 152 ), ExtResource( 160 ) ],
@ -227,6 +227,21 @@ animations = [ {
"name": "idle-speed-right-01", "name": "idle-speed-right-01",
"speed": 25.0 "speed": 25.0
}, { }, {
"frames": [ ExtResource( 167 ), ExtResource( 157 ), ExtResource( 158 ), ExtResource( 126 ), ExtResource( 90 ), ExtResource( 89 ), ExtResource( 97 ), ExtResource( 88 ), ExtResource( 98 ), ExtResource( 91 ), ExtResource( 125 ), ExtResource( 105 ), ExtResource( 82 ), ExtResource( 84 ), ExtResource( 92 ), ExtResource( 103 ), ExtResource( 122 ), ExtResource( 130 ), ExtResource( 104 ), ExtResource( 116 ) ],
"loop": true,
"name": "boost-speed-right-02",
"speed": 55.0
}, {
"frames": [ ExtResource( 5 ), ExtResource( 42 ), ExtResource( 35 ), ExtResource( 24 ), ExtResource( 8 ), ExtResource( 31 ), ExtResource( 30 ), ExtResource( 38 ), ExtResource( 10 ), ExtResource( 43 ), ExtResource( 41 ), ExtResource( 33 ), ExtResource( 44 ), ExtResource( 19 ), ExtResource( 29 ), ExtResource( 25 ), ExtResource( 36 ), ExtResource( 12 ), ExtResource( 45 ), ExtResource( 21 ) ],
"loop": true,
"name": "move-speed-right-01",
"speed": 35.0
}, {
"frames": [ ExtResource( 73 ), ExtResource( 57 ), ExtResource( 65 ), ExtResource( 64 ), ExtResource( 54 ), ExtResource( 71 ), ExtResource( 58 ), ExtResource( 66 ), ExtResource( 62 ), ExtResource( 59 ), ExtResource( 56 ), ExtResource( 60 ), ExtResource( 63 ), ExtResource( 50 ), ExtResource( 61 ), ExtResource( 67 ), ExtResource( 72 ), ExtResource( 51 ), ExtResource( 68 ), ExtResource( 69 ) ],
"loop": true,
"name": "boost-speed-left-02",
"speed": 55.0
}, {
"frames": [ ExtResource( 70 ), ExtResource( 49 ), ExtResource( 74 ), ExtResource( 75 ), ExtResource( 28 ), ExtResource( 52 ), ExtResource( 53 ), ExtResource( 55 ), ExtResource( 150 ), ExtResource( 156 ), ExtResource( 138 ), ExtResource( 161 ), ExtResource( 145 ), ExtResource( 148 ), ExtResource( 147 ), ExtResource( 133 ), ExtResource( 164 ), ExtResource( 134 ), ExtResource( 152 ), ExtResource( 160 ) ], "frames": [ ExtResource( 70 ), ExtResource( 49 ), ExtResource( 74 ), ExtResource( 75 ), ExtResource( 28 ), ExtResource( 52 ), ExtResource( 53 ), ExtResource( 55 ), ExtResource( 150 ), ExtResource( 156 ), ExtResource( 138 ), ExtResource( 161 ), ExtResource( 145 ), ExtResource( 148 ), ExtResource( 147 ), ExtResource( 133 ), ExtResource( 164 ), ExtResource( 134 ), ExtResource( 152 ), ExtResource( 160 ) ],
"loop": true, "loop": true,
"name": "boost-speed-left-03", "name": "boost-speed-left-03",
@ -284,13 +299,13 @@ animations = [ {
}, { }, {
"frames": [ ExtResource( 167 ), ExtResource( 157 ), ExtResource( 158 ), ExtResource( 126 ), ExtResource( 90 ), ExtResource( 89 ), ExtResource( 97 ), ExtResource( 88 ), ExtResource( 98 ), ExtResource( 91 ), ExtResource( 125 ), ExtResource( 105 ), ExtResource( 82 ), ExtResource( 84 ), ExtResource( 92 ), ExtResource( 103 ), ExtResource( 122 ), ExtResource( 130 ), ExtResource( 104 ), ExtResource( 116 ) ], "frames": [ ExtResource( 167 ), ExtResource( 157 ), ExtResource( 158 ), ExtResource( 126 ), ExtResource( 90 ), ExtResource( 89 ), ExtResource( 97 ), ExtResource( 88 ), ExtResource( 98 ), ExtResource( 91 ), ExtResource( 125 ), ExtResource( 105 ), ExtResource( 82 ), ExtResource( 84 ), ExtResource( 92 ), ExtResource( 103 ), ExtResource( 122 ), ExtResource( 130 ), ExtResource( 104 ), ExtResource( 116 ) ],
"loop": true, "loop": true,
"name": "idle-speed-right-02", "name": "idle-speed-left-03",
"speed": 25.0 "speed": 25.0
}, { }, {
"frames": [ ExtResource( 73 ), ExtResource( 57 ), ExtResource( 65 ), ExtResource( 64 ), ExtResource( 54 ), ExtResource( 71 ), ExtResource( 58 ), ExtResource( 66 ), ExtResource( 62 ), ExtResource( 59 ), ExtResource( 56 ), ExtResource( 60 ), ExtResource( 63 ), ExtResource( 50 ), ExtResource( 61 ), ExtResource( 67 ), ExtResource( 72 ), ExtResource( 51 ), ExtResource( 68 ), ExtResource( 69 ) ], "frames": [ ExtResource( 167 ), ExtResource( 157 ), ExtResource( 158 ), ExtResource( 126 ), ExtResource( 90 ), ExtResource( 89 ), ExtResource( 97 ), ExtResource( 88 ), ExtResource( 98 ), ExtResource( 91 ), ExtResource( 125 ), ExtResource( 105 ), ExtResource( 82 ), ExtResource( 84 ), ExtResource( 92 ), ExtResource( 103 ), ExtResource( 122 ), ExtResource( 130 ), ExtResource( 104 ), ExtResource( 116 ) ],
"loop": true, "loop": true,
"name": "idle-speed-left-02", "name": "move-speed-right-02",
"speed": 25.0 "speed": 35.0
} ] } ]
[sub_resource type="CircleShape2D" id=2] [sub_resource type="CircleShape2D" id=2]

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@ -1,4 +1,4 @@
[gd_scene load_steps=10 format=2] [gd_scene load_steps=11 format=2]
[ext_resource path="res://source/assets/sprites/character/ts_bot/TS_bot_sprite_agressive.svg" type="Texture" id=1] [ext_resource path="res://source/assets/sprites/character/ts_bot/TS_bot_sprite_agressive.svg" type="Texture" id=1]
[ext_resource path="res://source/assets/scripts/ts_bot_handlers/ts_bot_handlergd.gd" type="Script" id=2] [ext_resource path="res://source/assets/scripts/ts_bot_handlers/ts_bot_handlergd.gd" type="Script" id=2]
@ -6,6 +6,7 @@
[ext_resource path="res://source/assets/sprites/character/ts_bot/TS_bot_sprite_friendly.svg" type="Texture" id=4] [ext_resource path="res://source/assets/sprites/character/ts_bot/TS_bot_sprite_friendly.svg" type="Texture" id=4]
[ext_resource path="res://source/assets/sprites/character/ts_bot/TS_bot_sprite_weapon_on.svg" type="Texture" id=5] [ext_resource path="res://source/assets/sprites/character/ts_bot/TS_bot_sprite_weapon_on.svg" type="Texture" id=5]
[ext_resource path="res://source/assets/sprites/character/ts_bot/TS_bot_sprite_weapon_off.svg" type="Texture" id=6] [ext_resource path="res://source/assets/sprites/character/ts_bot/TS_bot_sprite_weapon_off.svg" type="Texture" id=6]
[ext_resource path="res://source/scenes/OVERLAY/elements/HUD.tscn" type="PackedScene" id=7]
[sub_resource type="CircleShape2D" id=1] [sub_resource type="CircleShape2D" id=1]
radius = 30.0 radius = 30.0
@ -21,15 +22,15 @@ animations = [ {
"name": "agressive_idle", "name": "agressive_idle",
"speed": 5.0 "speed": 5.0
}, { }, {
"frames": [ ExtResource( 3 ) ],
"loop": true,
"name": "passive_idle",
"speed": 5.0
}, {
"frames": [ ExtResource( 4 ) ], "frames": [ ExtResource( 4 ) ],
"loop": true, "loop": true,
"name": "friendly_idle", "name": "friendly_idle",
"speed": 5.0 "speed": 5.0
}, {
"frames": [ ExtResource( 3 ) ],
"loop": true,
"name": "passive_idle",
"speed": 5.0
} ] } ]
[node name="ts_bot" type="KinematicBody2D" groups=["bot"]] [node name="ts_bot" type="KinematicBody2D" groups=["bot"]]
@ -58,3 +59,7 @@ texture = ExtResource( 6 )
position = Vector2( 0, -8 ) position = Vector2( 0, -8 )
scale = Vector2( 0.6, 0.6 ) scale = Vector2( 0.6, 0.6 )
texture = ExtResource( 5 ) texture = ExtResource( 5 )
[node name="HUD" parent="." instance=ExtResource( 7 )]
position = Vector2( -1, -74 )
scale = Vector2( 0.5, 0.5 )

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@ -4,9 +4,7 @@
[ext_resource path="res://source/assets/sprites/GUI/in_game/health_bar/trinity_site_health_bar_positive.svg" type="Texture" id=2] [ext_resource path="res://source/assets/sprites/GUI/in_game/health_bar/trinity_site_health_bar_positive.svg" type="Texture" id=2]
[ext_resource path="res://source/assets/scripts/ui_element_handlers/HUD.gd" type="Script" id=3] [ext_resource path="res://source/assets/scripts/ui_element_handlers/HUD.gd" type="Script" id=3]
[node name="HUD" type="Node2D" groups=[ [node name="HUD" type="Node2D" groups=["Net"]]
"Net",
]]
script = ExtResource( 3 ) script = ExtResource( 3 )
[node name="health_bar" type="TextureProgress" parent="."] [node name="health_bar" type="TextureProgress" parent="."]