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feat: rename target player not specified
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@ -10,6 +10,7 @@
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enum VALIDATION_STATUS {
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PLAYER_NOT_IN_ROOM,
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NO_PLAYER,
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NO_TARGET_PLAYER_SPECIFIED,
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ROOM_NOT_IN_PROGRESS,
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ACTION_PROHIBITED,
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NO_ROLE,
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@ -43,7 +44,7 @@ int validateAction(
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return NO_PLAYER;
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}
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if (action->hasTarget && !target) {
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return NO_PLAYER;
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return NO_TARGET_PLAYER_SPECIFIED;
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}
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if (room->status != RoomStatus::IN_PROGRESS) {
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return ROOM_NOT_IN_PROGRESS;
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