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feat: remove add function
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@ -5,10 +5,6 @@
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#include <cstdint>
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#include <cstdint>
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#include <initializer_list>
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#include <initializer_list>
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int add(int a, int b) {
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return a + b;
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}
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Action::Action(std::string name, bool hasTarget) {
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Action::Action(std::string name, bool hasTarget) {
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this->name = name;
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this->name = name;
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this->hasTarget = hasTarget;
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this->hasTarget = hasTarget;
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@ -7,9 +7,6 @@
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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// For test example
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int add(int a, int b);
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// All IDs are uint32_t
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// All IDs are uint32_t
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enum EventType {
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enum EventType {
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PHASE_CHANGE,
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PHASE_CHANGE,
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@ -58,7 +55,7 @@ struct Player {
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Role role;
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Role role;
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PlayerStatus playerStatus;
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PlayerStatus playerStatus;
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Player(uint32_t id, std::string username, Role role, PlayerStatus playerStatus);
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Player(uint32_t id, std : string username, Role role, PlayerStatus playerStatus);
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bool operator==(const Player &other) const;
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bool operator==(const Player &other) const;
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};
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};
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