* feat!: remove code for SQLite
ref [Introduce revised telescope-frecency.nvim : neovim](https://www.reddit.com/r/neovim/comments/174m8zu/introduce_revised_telescopefrecencynvim/)
I have deprecated SQLite features 4 months ago. It is the time to remove
code for them.
* test: fix test to load telescope validly
* test: remove sqlite.lua from CI settings
* test: test database as native
* fix: add lacked type from old database/sqlite.lua
* docs: remove description for SQLite3 logic
* chore: fix types
* chore: add types for Database:raw_table
* fix: use plenary.path to manage paths in Windows
* fix: filter out paths validly in Windows
* fix: detect default `ignore_patterns` in Windows
fix: #169
* fix: join paths validly in Windows
* docs: fix value for `ignore_patterns` in Windows
* fix: avoid duplication of separators in paths
Fix: #171
This fixes only in native logic. The one with SQLite has still bugs.
……but that may not be fixed.
* fix!: no confirm always when `db_safe_mode` is off
Fix: #50Fix: #167
Before this, `db_safe_mode = false` makes it no confirmation in
`:FrecencyValidate!`, but it still does in `:FrecencyValidate` and the
auto validation in Neovim's startup.
After this commit, `db_safe_mode = false` makes it no confirmation
always when you see.
And `force` option in `Frecency:validate_database(force)` now means
weather it should remove files less than threshold.
* docs: add notes for lacked options
Now you can use `expand()` string to show up entries by `cwd` param.
```vim
:Telescope frecency workspace=CWD cwd=~
:Telescope frecency workspace=CWD cwd=%:p:h
```
* feat: read workspace files by external commands
* fix: avoid errors when it manages invalid buffers
* feat: add workspace_scan_cmd to select a way
* docs: describe `workspace_scan_cmd` option
* refactor: load lazily sqlite to get filename
* feat: add logic to start migration automatically
* feat: make use_sqlite = false be the default
* docs: update README for removing dependencies
* feat: migrate silently when use_sqlite = false
* chore: remove `SQLite3` from messages
* test: run again max to 5 times in Windows
* refactor: unite logic for finder & async_finder
* chore: fix types
* chore: add sleep to show results at first
* refactor: fix to find results separatedly
* test: remove unnecessary ones and fix others
* test: add matrix for 0.9.x & Windows
* test: use forked plenary.log for Windows
* test: fix to use strptime in Windows
* test: run again if segmentation fault in Windows
* test: loosen timeout for Perl
* test: use the latest plenary.nvim again
* chore: fix types
* chore: change variable name
* feat: watch changes of DB to reload
* chore: add comments to steps
* test: copy whole modules for testing in Windows
* fix: make valid paths for Windows
* test: add tests for Native
* test: use robust way to calculate time
vim.fn.strptime cannot be used in Lua loop
* chore: fix comments
* refactor: simplify the code
* test: loosen condition to detect failures
* test: disable some logging
Many loggings make the test fail.
* test: run tests sequentially in Windows
* test: loosen timeout not to fail on Windows
* refactor: make logic for Database be abstract
* feat: add logic for DB by string.dump
* fix: run with async.void to run synchronously
* test: add tests for native feature
* feat!: sort candidates by path when score is same
This is needed because candidates from SQLite is sorted by id, but ones from native is sorted by path.
* chore: clean up types
* feat: add lock/unlock feature to access DB
* test: use async version of busted
And disable benchmark tests (fix later)
* test: add tests for file_lock
* chore: use more explicit names
* chore: use plenary.log instead
* fix: wait async functions definitely
* feat: add migrator
* chore: fix logging
* fix: detect emptiness of the table
* fix: deal with buffer with no names
* test: loosen the condition temporarily
* test: add tests for migrator
* fix: return true when the table is not empty
* feat: load sqlite lazily not to require in start
* chore: add logging to calculate time for fetching
* feat: add converter from native code to SQLite
* feat: warn when sqlite.lua is not available
* feat: add FrecencyMigrateDB to migrate DB
* docs: add note for native code logic
* test: ignore type bug
It can get candidates sufficiently fast with the current logic. Remove logic
for caching feature that still remained.
----
NOTE: My box has a DB containing 1284 files and 2973 timestamps.
`:Telescope frecency` takes around 20 milliseconds on average.
* I did an overhall for all codes and added typing by Lua-language-server and tests. It also works on CI.
* Now it searches files on the workspace completely asynchronously. It does not block your text input. (Fix#106)
Make count = 1 when you open a file you've never opened (Fix#107)