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34 lines
837 B
Rust
34 lines
837 B
Rust
pub mod despawn;
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mod input;
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mod movement;
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pub mod respawn;
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mod sound_effect;
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pub mod spawn;
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mod vertical_transition;
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use crate::{screens::Screen, AppSet};
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use bevy::prelude::*;
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use input::player_input;
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use movement::player_movement;
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use sound_effect::play_movement_sound;
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use vertical_transition::handle_floor_transition;
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use super::assets::PlayerAssets;
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pub(super) fn plugin(app: &mut App) {
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app.add_systems(
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Update,
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(
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player_input.in_set(AppSet::RecordInput),
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player_movement,
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handle_floor_transition.in_set(AppSet::RecordInput),
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(play_movement_sound)
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.chain()
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.run_if(resource_exists::<PlayerAssets>)
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.in_set(AppSet::Update),
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)
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.chain()
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.run_if(in_state(Screen::Gameplay)),
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);
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}
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