maze-ascension/src/hint/components.rs

36 lines
755 B
Rust

use std::time::Duration;
use bevy::prelude::*;
#[derive(Debug, Reflect, Component, PartialEq, Eq)]
#[reflect(Component)]
pub enum Hint {
Movement,
Interaction,
}
#[derive(Debug, Reflect, Component)]
#[reflect(Component)]
pub struct IdleTimer {
pub timer: Timer,
pub movement_hint_visible: bool,
pub interaction_hint_visible: bool,
}
impl IdleTimer {
pub fn hide_all(&mut self) {
self.movement_hint_visible = false;
self.interaction_hint_visible = false;
}
}
impl Default for IdleTimer {
fn default() -> Self {
Self {
timer: Timer::new(Duration::from_secs(3), TimerMode::Once),
movement_hint_visible: false,
interaction_hint_visible: false,
}
}
}