mirror of
https://github.com/kristoferssolo/maze-ascension.git
synced 2025-10-21 19:20:34 +00:00
34 lines
868 B
Rust
34 lines
868 B
Rust
//! Development tools for the game. This plugin is only enabled in dev builds.
|
|
|
|
use bevy::{
|
|
dev_tools::{
|
|
states::log_transitions,
|
|
ui_debug_overlay::{DebugUiPlugin, UiDebugOptions},
|
|
},
|
|
input::common_conditions::input_just_pressed,
|
|
prelude::*,
|
|
};
|
|
|
|
use bevy_inspector_egui::quick::WorldInspectorPlugin;
|
|
|
|
use crate::screens::Screen;
|
|
|
|
pub(super) fn plugin(app: &mut App) {
|
|
// Log `Screen` state transitions.
|
|
app.add_systems(Update, log_transitions::<Screen>);
|
|
|
|
// Toggle the debug overlay for UI.
|
|
app.add_plugins(DebugUiPlugin);
|
|
app.add_plugins(WorldInspectorPlugin::default());
|
|
app.add_systems(
|
|
Update,
|
|
toggle_debug_ui.run_if(input_just_pressed(TOGGLE_KEY)),
|
|
);
|
|
}
|
|
|
|
const TOGGLE_KEY: KeyCode = KeyCode::Backquote;
|
|
|
|
fn toggle_debug_ui(mut options: ResMut<UiDebugOptions>) {
|
|
options.toggle();
|
|
}
|