maze-ascension/src/player/assets.rs

18 lines
385 B
Rust

use crate::theme::palette::rose_pine::PINE;
use bevy::prelude::*;
pub(super) fn generate_pill_mesh(radius: f32, half_length: f32) -> Mesh {
Mesh::from(Capsule3d {
radius,
half_length,
})
}
pub(super) fn blue_material() -> StandardMaterial {
StandardMaterial {
base_color: PINE,
emissive: PINE.to_linear() * 3.,
..default()
}
}