use bevy::prelude::*; use crate::hint::{ assets::HintAssets, components::{Hint, IdleTimer}, }; pub fn setup(mut commands: Commands, hint_assets: Res) { commands.spawn(( Name::new("Movement hint"), Hint::Movement, Visibility::Hidden, )); commands.spawn(( Name::new("Interaction hint"), Hint::Interaction, Visibility::Hidden, )); // Add idle timer commands.spawn(IdleTimer::default()); }