//! Demo gameplay. All of these modules are only intended for demonstration //! purposes and should be replaced with your own game logic. //! Feel free to change the logic found here if you feel like tinkering around //! to get a feeling for the template. use bevy::prelude::*; mod animation; pub mod level; mod movement; pub mod player; pub(super) fn plugin(app: &mut App) { app.add_plugins(( animation::plugin, movement::plugin, player::plugin, level::plugin, )); }