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https://github.com/kristoferssolo/maze-ascension.git
synced 2025-10-21 19:20:34 +00:00
fix: typo
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6c07bc0670
commit
a76cbdc02b
@ -23,5 +23,5 @@ pub struct DespawnFloor {
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pub enum TransitionFloor {
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pub enum TransitionFloor {
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#[default]
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#[default]
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Ascend,
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Ascend,
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Descent,
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Descend,
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}
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}
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@ -25,7 +25,7 @@ pub(super) fn floor_movement(
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for event in event_reader.read() {
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for event in event_reader.read() {
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let (direction, target_y) = match event {
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let (direction, target_y) = match event {
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TransitionFloor::Ascend => (Vec3::Y, -global_config.height),
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TransitionFloor::Ascend => (Vec3::Y, -global_config.height),
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TransitionFloor::Descent => (Vec3::NEG_Y, global_config.height),
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TransitionFloor::Descend => (Vec3::NEG_Y, global_config.height),
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};
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};
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let movement = direction * movement_distance;
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let movement = direction * movement_distance;
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@ -19,7 +19,7 @@ pub(super) fn spawn_floor(
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for event in event_reader.read() {
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for event in event_reader.read() {
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let floor = match event {
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let floor = match event {
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TransitionFloor::Ascend => *floor.increased(),
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TransitionFloor::Ascend => *floor.increased(),
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TransitionFloor::Descent => *floor.decreased(),
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TransitionFloor::Descend => *floor.decreased(),
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};
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};
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if floor == 1 {
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if floor == 1 {
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@ -21,7 +21,7 @@ pub(super) fn descend_player(
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for current_hex in query.iter() {
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for current_hex in query.iter() {
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if current_hex.0 == config.start_pos && floor.0 != 1 {
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if current_hex.0 == config.start_pos && floor.0 != 1 {
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event_writer.send(TransitionFloor::Descent);
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event_writer.send(TransitionFloor::Descend);
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return;
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return;
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}
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}
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}
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}
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