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https://github.com/kristoferssolo/maze-ascension.git
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style: format web files
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<!DOCTYPE html>
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<!DOCTYPE html>
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<html lang="en">
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<html lang="en">
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<head>
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<head>
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<meta charset="utf-8" />
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<meta charset="utf-8" />
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<meta name="description"
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<meta name="description" content="Maze exploration game built using the Bevy engine">
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content="Maze exploration game built using the Bevy engine">
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<meta name="keywords" content="game, bevy">
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<meta name="keywords" content="game, bevy">
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<title>Maze Ascension: The Labyrinth of Echoes</title>
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<title>Maze Ascension: The Labyrinth of Echoes</title>
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<link data-trunk rel="copy-dir" href="../assets" />
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<link data-trunk rel="copy-dir" href="../assets" />
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<link data-trunk rel="inline" href="style.css" />
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<link data-trunk rel="inline" href="style.css" />
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<link data-trunk rel="inline" type="module" href="restart-audio-context.js" />
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<link data-trunk rel="inline" type="module" href="restart-audio-context.js" />
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<link data-trunk
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<link data-trunk rel="rust" data-cargo-no-default-features data-wasm-opt="s" href="../" />
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rel="rust"
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data-cargo-no-default-features
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data-wasm-opt="s"
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href="../" />
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</head>
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</head>
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<body>
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<body>
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<div id="game" class="center">
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<div id="game" class="center">
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<div id="loading-screen" class="center">
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<div id="loading-screen" class="center">
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@ -35,4 +32,5 @@
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observer.observe(bevy, {attributeFilter: ["height"]});
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observer.observe(bevy, {attributeFilter: ["height"]});
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</script>
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</script>
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</body>
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</body>
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</html>
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</html>
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