Merge pull request #4 from kristoferssolo/rename-repo

refactor(name): change project name
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Kristofers Solo 2024-11-11 17:29:12 +02:00 committed by GitHub
commit 42ac091748
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6 changed files with 26 additions and 26 deletions

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@ -15,14 +15,14 @@ on:
# Configure the release workflow by editing these values.
env:
# The base filename of the binary produced by `cargo build`.
cargo_build_binary_name: the-labyrinth-of-echoes
cargo_build_binary_name: maze-ascension
# The path to the assets directory.
assets_path: assets
# Whether to upload the packages produced by this workflow to a GitHub release.
upload_to_github: true
# The itch.io project to upload to in the format `user-name/project-name`.
# There will be no upload to itch.io if this is commented out.
upload_to_itch: kristoferssolo/the-labyrinth-of-echoes
upload_to_itch: kristoferssolo/maze-ascension
############
# ADVANCED #
############
@ -30,26 +30,26 @@ env:
# The ID of the app produced by this workflow.
# Applies to macOS releases.
# Must contain only A-Z, a-z, 0-9, hyphen, and period: https://developer.apple.com/documentation/bundleresources/information_property_list/cfbundleidentifier
app_id: kristoferssolo.the-labyrinth-of-echoes
app_id: kristoferssolo.maze-ascension.
# The base filename of the binary in the package produced by this workflow.
# Applies to Windows, macOS, and Linux releases.
# Defaults to `cargo_build_binary_name` if commented out.
#app_binary_name: the-labyrinth-of-echoes
#app_binary_name: maze-ascension
# The name of the `.zip` or `.dmg` file produced by this workflow.
# Defaults to `app_binary_name` if commented out.
#app_package_name: the-labyrinth-of-echoes
#app_package_name: maze-ascension
# The display name of the app produced by this workflow.
# Applies to macOS releases.
# Defaults to `app_package_name` if commented out.
#app_display_name: The Labyrinth Of Echoes
#app_display_name: Maze Ascension: The Labyrinth Of Echoes
# The short display name of the app produced by this workflow.
# Applies to macOS releases.
# Must be 15 or fewer characters: https://developer.apple.com/documentation/bundleresources/information_property_list/cfbundlename
# Defaults to `app_display_name` if commented out.
#app_short_name: The Labyrint…
#app_short_name: Maze Ascension
# Before enabling LFS, please take a look at GitHub's documentation for costs and quota limits:
# https://docs.github.com/en/repositories/working-with-files/managing-large-files/about-storage-and-bandwidth-usage

26
Cargo.lock generated
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@ -2733,6 +2733,19 @@ dependencies = [
"regex-automata 0.1.10",
]
[[package]]
name = "maze-ascension"
version = "0.0.4"
dependencies = [
"bevy",
"bevy-inspector-egui",
"bevy_prototype_lyon",
"hexx",
"log",
"rand",
"tracing",
]
[[package]]
name = "memchr"
version = "2.7.4"
@ -3916,19 +3929,6 @@ dependencies = [
"winapi-util",
]
[[package]]
name = "the-labyrinth-of-echoes"
version = "0.0.4"
dependencies = [
"bevy",
"bevy-inspector-egui",
"bevy_prototype_lyon",
"hexx",
"log",
"rand",
"tracing",
]
[[package]]
name = "thiserror"
version = "1.0.63"

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@ -1,7 +1,7 @@
[package]
name = "the-labyrinth-of-echoes"
name = "maze-ascension"
authors = ["Kristofers Solo <dev@kristofers.xyz>"]
version = "0.0.4"
version = "0.0.5"
edition = "2021"
[dependencies]

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@ -7,7 +7,7 @@ use bevy::prelude::*;
///
/// ```
/// use bevy::prelude::*;
/// use the_labyrinth_of_echoes::audio::Music;
/// use maze_ascension::audio::Music;
///
/// fn set_music_volume(sink_query: Query<&AudioSink, With<Music>>) {
/// for sink in &sink_query {
@ -25,7 +25,7 @@ pub struct Music;
///
/// ```
/// use bevy::prelude::*;
/// use the_labyrinth_of_echoes::audio::SoundEffect;
/// use maze_ascension::audio::SoundEffect;
///
/// fn set_sound_effect_volume(sink_query: Query<&AudioSink, With<SoundEffect>>) {
/// for sink in &sink_query {

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@ -40,7 +40,7 @@ impl Plugin for AppPlugin {
})
.set(WindowPlugin {
primary_window: Window {
title: "The Labyrinth of Echoes".to_string(),
title: "Maze Ascension: The Labyrinth of Echoes".to_string(),
canvas: Some("#bevy".to_string()),
fit_canvas_to_parent: true,
prevent_default_event_handling: true,

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@ -2,7 +2,7 @@
#![cfg_attr(not(feature = "dev"), windows_subsystem = "windows")]
use bevy::prelude::*;
use the_labyrinth_of_echoes::AppPlugin;
use maze_ascension::AppPlugin;
fn main() -> AppExit {
App::new().add_plugins(AppPlugin).run()