diff --git a/src/game/game.py b/src/game/game.py index 2b1c1ff..11f2e83 100644 --- a/src/game/game.py +++ b/src/game/game.py @@ -97,6 +97,18 @@ class Game: """Move the current tetromino to the right.""" self.tetromino.move_horizontal(Direction.RIGHT) + def rotate(self) -> None: + """Rotate the current tetromino clockwise.""" + self.tetromino.rotate() + + def rotate_reverse(self) -> None: + """Rotate the current tetromino counter-clockwise.""" + self.tetromino.rotate(Rotation.COUNTER_CLOCKWISE) + + def drop(self) -> None: + """Drop the current tetromino.""" + self.tetromino.drop() + def create_new_tetromino(self) -> None: """Create a new tetromino and perform necessary actions.""" self._play_landing_sound() @@ -324,11 +336,11 @@ class Game: ) if not self.timers.rotation.active: if clockwise_keys: - self.tetromino.rotate() + self.rotate() self.timers.rotation.activate() if counter_clockwise_keys: - self.tetromino.rotate(Rotation.COUNTER_CLOCKWISE) + self.rotate_reverse() self.timers.rotation.activate() def _handle_down_key(self, keys: list[bool]) -> None: @@ -347,7 +359,7 @@ class Game: drop_keys = keys[pygame.K_SPACE] if drop_keys: - self.tetromino.drop() + self.drop() def _reset_game_state(self) -> None: """Reset the game state."""