feat(game): add logs

This commit is contained in:
Kristofers Solo 2024-01-06 03:02:33 +02:00
parent 364988a8f8
commit 6b3f0ea619

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@ -115,9 +115,9 @@ class Game:
self._play_landing_sound() self._play_landing_sound()
self._check_finished_rows() self._check_finished_rows()
self.game_over = self._check_game_over() self.game_over: bool = self._check_game_over()
# if self.game_over: if self.game_over:
# self.restart() self.restart()
self.tetromino = Tetromino( self.tetromino = Tetromino(
self.sprites, self.sprites,
@ -135,13 +135,13 @@ class Game:
""" """
for block in self.tetromino.blocks: for block in self.tetromino.blocks:
if block.pos.y <= 0: if block.pos.y <= 0:
# log.info("Game over!") log.info("Game over!")
return True return True
return False return False
def restart(self) -> None: def restart(self) -> None:
"""Restart the game.""" """Restart the game."""
# log.info("Restarting the game") log.info("Restarting the game")
self._reset_game_state() self._reset_game_state()
self._initialize_field_and_tetromino() self._initialize_field_and_tetromino()
self.game_over = False self.game_over = False
@ -289,7 +289,7 @@ class Game:
self.level: int = 1 self.level: int = 1
self.score: int = 0 self.score: int = 0
self.lines: int = 0 self.lines: int = 0
self.game_over: bool = False self.game_over = False
def _initialize_sound(self) -> None: def _initialize_sound(self) -> None:
"""Initialize game sounds.""" """Initialize game sounds."""