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feat(game): add mute
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@ -142,6 +142,10 @@ class Game:
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self._reset_game_state()
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self._initialize_field_and_tetromino()
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def mute(self) -> None:
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"""Mute the game."""
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self.landing_sound.set_volume(0)
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def _draw_grid(self) -> None:
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"""Draw the grid on the game surface."""
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for col in range(1, CONFIG.game.columns):
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@ -54,6 +54,11 @@ class Main:
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pygame.quit()
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sys.exit()
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def mute(self) -> None:
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"""Mute the game."""
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self.music.set_volume(0)
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self.game.mute()
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def _update_score(self, lines: int, score: int, level: int) -> None:
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"""
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Update the game score.
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