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feat(game): add Settings class
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@ -14,7 +14,7 @@ class BaseButton(ABC, metaclass=ABCMeta):
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self.text = text
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@abstractmethod
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def on_click(self) -> None:
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def on_click(self, event: pygame.Event) -> None:
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"""Handle click event."""
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@abstractmethod
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11
src/game/screens/settings.py
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11
src/game/screens/settings.py
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@ -0,0 +1,11 @@
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import pygame
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from utils import CONFIG, Size
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from game.log import log
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from .base import BaseScreen, SceenElement, TextScreen
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from .button import Button
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class Settings(BaseScreen, SceenElement, TextScreen):
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pass
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