From 3599062f892baf42b8b3d3c0f1b71fe70b894c67 Mon Sep 17 00:00:00 2001 From: Kristofers Solo Date: Fri, 8 Apr 2022 10:13:24 +0300 Subject: [PATCH] fixed health --- pygame/space_invaders/source/space_invaders.py | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/pygame/space_invaders/source/space_invaders.py b/pygame/space_invaders/source/space_invaders.py index ac96d87c..111dcc96 100644 --- a/pygame/space_invaders/source/space_invaders.py +++ b/pygame/space_invaders/source/space_invaders.py @@ -107,7 +107,7 @@ class Ship: class Player(Ship): - def __init__(self, x: int, y: int, lives: int = 3000) -> None: + def __init__(self, x: int, y: int, lives: int = 3) -> None: super().__init__(x, y, lives) self.ship_img = SPACESHIP self.missile_img = PLAYER_MISSILE @@ -167,8 +167,8 @@ def main() -> None: enemies = [] player_vel = 7 player_missile_vel = 15 - enemy_x_vel = 5 - enemy_y_vel = 5 + enemy_x_vel = 2 + enemy_y_vel = 2 vel_x = enemy_x_vel enemy_missile_vel = 6 last_enemy_shot = 0 @@ -252,7 +252,7 @@ def main() -> None: vel_x = -enemy_x_vel elif enemy.x <= 0: - move(0, -enemy_y_vel, enemies) + move(0, enemy_y_vel, enemies) vel_x = enemy_x_vel enemy.move_missiles(enemy_missile_vel, player)