FuncIt/source/entities/ts_bot/ts_bot.tscn
Kristofers Solo ff9270eb92 Final commit?
2021-11-18 22:58:23 +02:00

68 lines
2.1 KiB
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[gd_scene load_steps=11 format=2]
[ext_resource path="res://source/assets/sprites/character/ts_bot/TS_bot_sprite_agressive.svg" type="Texture" id=1]
[ext_resource path="res://source/assets/scripts/ts_bot_handlers/ts_bot_handlergd.gd" type="Script" id=2]
[ext_resource path="res://source/assets/sprites/character/ts_bot/TS_bot_sprite_passive.svg" type="Texture" id=3]
[ext_resource path="res://source/assets/sprites/character/ts_bot/TS_bot_sprite_friendly.svg" type="Texture" id=4]
[ext_resource path="res://source/assets/sprites/character/ts_bot/TS_bot_sprite_weapon_on.svg" type="Texture" id=5]
[ext_resource path="res://source/assets/sprites/character/ts_bot/TS_bot_sprite_weapon_off.svg" type="Texture" id=6]
[ext_resource path="res://source/scenes/OVERLAY/elements/HUD.tscn" type="PackedScene" id=7]
[sub_resource type="CircleShape2D" id=1]
radius = 30.0
[sub_resource type="CapsuleShape2D" id=2]
radius = 22.0
height = 46.0
[sub_resource type="SpriteFrames" id=3]
animations = [ {
"frames": [ ExtResource( 3 ) ],
"loop": true,
"name": "passive_idle",
"speed": 5.0
}, {
"frames": [ ExtResource( 4 ) ],
"loop": true,
"name": "friendly_idle",
"speed": 5.0
}, {
"frames": [ ExtResource( 1 ) ],
"loop": true,
"name": "agressive_idle",
"speed": 5.0
} ]
[node name="ts_bot" type="KinematicBody2D" groups=[
"bot",
]]
script = ExtResource( 2 )
[node name="main_bot_collider" type="CollisionShape2D" parent="."]
position = Vector2( 0, -8 )
shape = SubResource( 1 )
[node name="outer_bot_collider" type="CollisionShape2D" parent="."]
position = Vector2( 0, -8 )
shape = SubResource( 2 )
[node name="ts_bot_sprite" type="AnimatedSprite" parent="."]
position = Vector2( 0, 5 )
scale = Vector2( 0.6, 0.6 )
frames = SubResource( 3 )
animation = "passive_idle"
[node name="TsBotSpriteWeaponOff" type="Sprite" parent="."]
position = Vector2( 0, -8 )
scale = Vector2( 0.6, 0.6 )
texture = ExtResource( 6 )
[node name="TsBotSpriteWeaponOn" type="Sprite" parent="."]
position = Vector2( 0, -8 )
scale = Vector2( 0.6, 0.6 )
texture = ExtResource( 5 )
[node name="HUD" parent="." instance=ExtResource( 7 )]
position = Vector2( -1, -74 )
scale = Vector2( 0.5, 0.5 )