FuncIt/source/entities/shooting/script/Parabola/Parabolic_Bullet.gd
Moonshrike c780a4db78 trajectory_list
traajs
2021-11-09 00:21:39 +02:00

25 lines
395 B
GDScript

extends Area2D
export var speed = 100
var velocity = Vector2()
var time = 0
var gravitile = 5
func follow_parabolic_trajectory():
velocity.x = 5
velocity.y = 1 * time * gravitile
func _process(delta):
follow_parabolic_trajectory()
time += delta
position += velocity * speed * delta
func _on_Bullet_body_entered(body):
if body.is_in_group("mobs"):
body.queue_free()
queue_free()