FuncIt/source/scenes/OVERLAY/elements/timer.tscn

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[gd_scene load_steps=6 format=2]
[ext_resource path="res://source/assets/sprites/GUI/in_game/timer/background_panel.svg" type="Texture" id=1]
[ext_resource path="res://source/fonts/oxygen/oxygen_bold.tres" type="DynamicFont" id=2]
[ext_resource path="res://source/fonts/oxygen/Oxygen-Bold.ttf" type="DynamicFontData" id=3]
[sub_resource type="StyleBoxTexture" id=1]
texture = ExtResource( 1 )
region_rect = Rect2( 0, 0, 450, 80 )
[sub_resource type="DynamicFont" id=2]
size = 18
use_mipmaps = true
use_filter = true
font_data = ExtResource( 3 )
[node name="timer" type="Panel"]
margin_right = 450.0
margin_bottom = 80.0
custom_styles/panel = SubResource( 1 )
__meta__ = {
"_edit_lock_": true,
"_edit_use_anchors_": false
}
[node name="time" type="Label" parent="."]
anchor_left = 0.5
anchor_right = 0.5
margin_left = -50.0
margin_right = 50.0
margin_bottom = 46.0
custom_fonts/font = ExtResource( 2 )
text = "00:00"
align = 1
valign = 1
__meta__ = {
"_edit_use_anchors_": false
}
[node name="phase" type="Label" parent="."]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -150.0
margin_top = 6.0
margin_right = 150.0
margin_bottom = 34.0
custom_fonts/font = SubResource( 2 )
text = "Unknown situation"
align = 1
__meta__ = {
"_edit_use_anchors_": false
}