FuncIt/source/assets/scripts/shooting/Line/Line_Barrel.gd
2021-11-12 02:15:57 +02:00

22 lines
379 B
GDScript

extends Line2D
export var speed = 100
var velocity = Vector2(0, 0)
var dot_position = Vector2(0, 0)
var time = 0
var a_parameter = 0
func _draw():
if dot_position.x < 1000:
velocity.y = 10 * a_parameter
velocity.x = 10
dot_position += velocity * speed * 0.06944
draw_circle(dot_position, 2, Color(225, 225, 225))
time += 0.06944
func _process(delta):
update()