FuncIt/Game/source/assets/scripts/ui_element_handlers/simple_prompt.gd
2021-11-02 16:22:39 +02:00

10 lines
159 B
GDScript

extends Control
func _on_ok_pressed():
get_tree().change_scene("res://source/scenes/GUI/main_menu.tscn")
func set_text(text) -> void:
$Label.text = text