FuncIt/source/assets/scripts/shooting/Line/Line_Barrel.gd
2021-11-18 20:40:31 +02:00

25 lines
418 B
GDScript

extends Line2D
export var speed = 100
var velocity = Vector2(0, 0)
var dot_position = Vector2(0, 0)
var time = 0
var a_parameter = -Global.get('user_input').a_param_line
func trajectory():
while dot_position.x < 2000:
add_point(dot_position)
velocity.y = 10 * a_parameter
velocity.x = 10
dot_position += velocity * speed * 0.06944
time += 0.06944
pass
func _process(_delta):
trajectory()
update()