FuncIt/source/assets/scripts/shooting/Parabola/Parabolic_Bullet.gd
Moonshrike d944bbf380 deleting bot
when is shoot
2021-11-17 23:34:37 +02:00

37 lines
797 B
GDScript

extends Sprite
export(int) var damage = 25
export(int) var speed_parab = 100
var velocity = Vector2()
var player_owner = 0
var time = 0
var a_parameter = -Global.get('user_input').a_param_parab
var b_parameter = Global.get('user_input').b_param_parab
var pos
func _ready():
pos = Global.get("player").get_node('weaponHolder/Player-character-theme-gun').position
func follow_parabolic_trajectory():
if pos.x > 0:
velocity.x = 5
velocity.y = time*(a_parameter * time + b_parameter)
if pos.x < 0:
velocity.x = 5
velocity.y = -time*(a_parameter * time + b_parameter)
func _process(delta):
follow_parabolic_trajectory()
time += delta
position += velocity * speed_parab * delta
func _on_hitbox_body_entered(body):
queue_free()
if body.is_in_group('bot'):
body.queue_free()