FuncIt/Game/source/assets/scripts/ui_element_handlers/main_menu.gd
2021-11-06 17:49:35 +02:00

18 lines
356 B
GDScript

extends Control
func _on_play_pressed():
get_tree().change_scene("res://source/levels/trinity_site/trinity_site_level.tscn")
func _on_LAN_party_pressed():
get_tree().change_scene("res://source/scenes/GUI/network_setup.tscn")
func _on_exit_pressed():
get_tree().quit()
func _on_fullscreen_pressed():
OS.window_fullscreen = !OS.window_fullscreen