FuncIt/source/assets/scripts/ui_element_handlers/lose_screen.gd
2021-11-18 20:39:59 +02:00

14 lines
312 B
GDScript

extends Node2D
func _on_respawn_pressed():
for player in PersistentNodes.get_children():
if player.is_in_group("Player"):
player.rpc("enable_playground")
func _on_exit_pressed():
Network._server_leave()
get_tree().change_scene("res://source/scenes/GUI/main_menu.tscn")
Global.killed_players.clear()