FuncIt/source/assets/scripts/shooting/Sine/Sine_Barrel.gd
2021-11-18 20:40:31 +02:00

24 lines
466 B
GDScript

extends Line2D
export var speed = 100
var velocity = Vector2(0, 0)
var dot_position = Vector2(0, 0)
var time = 0
var amplitude = Global.get('user_input').amp
var frequency = Global.get('user_input').freq
func trajectory(delta):
while dot_position.x < 2000:
add_point(dot_position)
velocity.y = amplitude * cos(time * frequency)
velocity.x = 5
dot_position += velocity * speed * delta
time += delta
func _process(delta):
trajectory(delta)
update()