FuncIt/source/assets/scripts/ui_element_handlers/win_lose.gd
2021-11-18 01:55:55 +02:00

10 lines
209 B
GDScript

extends Node2D
sync func return_to_lobby():
get_tree().change_scene("res://source/scenes/GUI/network_setup.tscn")
func _on_win_timer_timeout():
if get_tree().is_network_server():
rpc("return_to_lobby")