FuncIt/source/assets/scripts/shooting/Hyperbola/Hyperbolic_Barrel.gd
Moonshrike 0af4721c06 fully working input
needs some adjustments
2021-11-16 13:17:38 +02:00

37 lines
828 B
GDScript

extends Line2D
export var speed_hyper = 100
var velocity = Vector2(0, 0)
var dot_position = Vector2(0, 0)
var x = 10
var time = 0.05
var a_parameter = Global.get('user_input').a_param_hyper
var b_parameter = Global.get('user_input').b_param_hyper
var pos
func _ready():
pos = Global.get("player").get_node('weaponHolder/Player-character-theme-gun').position
func trajectory():
while dot_position.x < 1000:
if pos.x > 0:
add_point(dot_position)
velocity.x = 10
velocity.y = a_parameter/(time*b_parameter)
dot_position += velocity * speed_hyper * 0.06944
time += 0.06944
if pos.x < 0:
add_point(dot_position)
velocity.x = 10
velocity.y = -a_parameter/(time*b_parameter)
dot_position += velocity * speed_hyper * 0.06944
time += 0.06944
func _process(_delta):
trajectory()
update()