FuncIt/Game_4/scenes/main_menu.tscn
2021-10-11 15:56:15 +03:00

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[gd_scene load_steps=4 format=2]
[ext_resource path="res://font/roboto.tres" type="DynamicFont" id=1]
[ext_resource path="res://code/network_setup.gd" type="Script" id=2]
[ext_resource path="res://scenes/floor.tscn" type="PackedScene" id=3]
[node name="network_setup" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( 2 )
[node name="multiplayer_configure" type="Control" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="create_server" type="Button" parent="multiplayer_configure"]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -267.5
margin_top = -202.0
margin_right = 267.5
margin_bottom = -26.0
custom_fonts/font = ExtResource( 1 )
text = "Create server"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="join_server" type="Button" parent="multiplayer_configure"]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -267.5
margin_top = 24.0
margin_right = 267.5
margin_bottom = 200.0
custom_fonts/font = ExtResource( 1 )
text = "Join server"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="username_text_edit" type="LineEdit" parent="multiplayer_configure"]
anchor_left = 0.5
anchor_right = 0.5
margin_left = -422.5
margin_top = 117.0
margin_right = 422.5
margin_bottom = 221.0
custom_fonts/font = ExtResource( 1 )
align = 1
placeholder_text = "Enter username"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="device_ip_address" type="Label" parent="CanvasLayer"]
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
margin_top = -150.0
custom_fonts/font = ExtResource( 1 )
align = 1
valign = 1
__meta__ = {
"_edit_use_anchors_": false
}
[node name="floor" parent="." instance=ExtResource( 3 )]
position = Vector2( 960, 1056 )
scale = Vector2( 2, 1 )
[connection signal="pressed" from="multiplayer_configure/create_server" to="." method="_on_create_server_pressed"]
[connection signal="pressed" from="multiplayer_configure/join_server" to="." method="_on_join_server_pressed"]