FuncIt/source/assets/scripts/shooting/Sine/Sine_Barrel.gd
2021-11-10 19:59:01 +02:00

22 lines
392 B
GDScript

extends Line2D
export var speed = 100
var velocity = Vector2(0, 0)
var dot_position = Vector2(0, 0)
var time = 0
export var amplitude = 4
export var frequency = 5
func _draw():
velocity.y = amplitude * cos(time * frequency)
velocity.x = 5
dot_position += velocity * speed * 0.06944
draw_circle(dot_position, 1, Color(225, 225, 225))
time += 0.06944
func _process(delta):
update()