FuncIt/Game/source/scenes/OVERLAY/elements/wall.tscn
Kristofers Solo bcbf588ed7 Minor changes
2021-11-06 17:43:03 +02:00

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://source/assets/sprites/GUI/wall.svg" type="Texture" id=1]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 0.507812, 540.016 )
[node name="wall" type="StaticBody2D"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )
[node name="wall" type="Sprite" parent="."]
texture = ExtResource( 1 )