mirror of
https://github.com/kristoferssolo/FuncIt.git
synced 2025-10-21 19:30:35 +00:00
149 lines
3.7 KiB
Plaintext
149 lines
3.7 KiB
Plaintext
[gd_scene load_steps=9 format=2]
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[ext_resource path="res://source/fonts/oxygen/Oxygen-Bold.ttf" type="DynamicFontData" id=1]
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[ext_resource path="res://source/scenes/OVERLAY/elements/button.tscn" type="PackedScene" id=2]
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[ext_resource path="res://source/assets/scripts/ui_element_handlers/menu_button_overlay.gd" type="Script" id=3]
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[ext_resource path="res://source/assets/sprites/GUI/logo_design/FUNCit_game_logo_dark_transparent.png" type="Texture" id=4]
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[sub_resource type="StyleBoxFlat" id=1]
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bg_color = Color( 0, 0, 0, 0.588235 )
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[sub_resource type="DynamicFont" id=2]
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size = 30
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use_mipmaps = true
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use_filter = true
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font_data = ExtResource( 1 )
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[sub_resource type="DynamicFont" id=3]
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size = 30
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use_mipmaps = true
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use_filter = true
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font_data = ExtResource( 1 )
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[sub_resource type="DynamicFont" id=4]
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size = 50
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use_mipmaps = true
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use_filter = true
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font_data = ExtResource( 1 )
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[node name="menu_button_overlay" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_top = 2.1189
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margin_bottom = 2.1189
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script = ExtResource( 3 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="panel" type="Panel" parent="."]
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anchor_right = 1.0
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anchor_bottom = 1.0
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custom_styles/panel = SubResource( 1 )
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__meta__ = {
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"_edit_lock_": true,
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"_edit_use_anchors_": false
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}
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[node name="FUNCit_game_logo_dark_transparent" type="Sprite" parent="panel"]
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position = Vector2( 960, 270 )
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scale = Vector2( 0.5, 0.5 )
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texture = ExtResource( 4 )
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="return_to_game" parent="panel" instance=ExtResource( 2 )]
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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margin_left = -195.0
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margin_top = -20.0
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margin_right = 105.0
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margin_bottom = 52.0
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rect_scale = Vector2( 1.3, 1 )
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focus_mode = 2
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enabled_focus_mode = 2
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[node name="Label" type="Label" parent="panel/return_to_game"]
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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margin_left = -150.0
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margin_top = -36.0
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margin_right = 240.0
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margin_bottom = 36.0
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rect_scale = Vector2( 0.77, 1 )
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custom_fonts/font = SubResource( 2 )
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custom_colors/font_color = Color( 0, 0, 0, 1 )
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text = "Return to game"
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align = 1
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valign = 1
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[node name="return_to_main_menu" parent="panel" instance=ExtResource( 2 )]
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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margin_left = -195.0
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margin_top = 65.0
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margin_right = 105.0
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margin_bottom = 137.0
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rect_scale = Vector2( 1.3, 1 )
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focus_mode = 2
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enabled_focus_mode = 2
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[node name="Label" type="Label" parent="panel/return_to_main_menu"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_right = 90.0
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rect_scale = Vector2( 0.77, 1 )
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custom_fonts/font = SubResource( 3 )
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custom_colors/font_color = Color( 0, 0, 0, 1 )
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text = "Return to main menu"
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align = 1
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valign = 1
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="exit_game" parent="panel" instance=ExtResource( 2 )]
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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margin_left = -75.0
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margin_top = 180.0
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margin_right = 225.0
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margin_bottom = 252.0
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rect_scale = Vector2( 0.5, 0.6 )
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focus_mode = 2
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enabled_focus_mode = 2
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[node name="Label" type="Label" parent="panel/exit_game"]
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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margin_left = -150.0
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margin_top = -36.0
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margin_right = 150.0
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margin_bottom = 50.0
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rect_scale = Vector2( 1, 0.84 )
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custom_fonts/font = SubResource( 4 )
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custom_colors/font_color = Color( 0, 0, 0, 1 )
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text = "Exit"
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align = 1
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valign = 1
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uppercase = true
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__meta__ = {
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"_edit_lock_": true,
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"_edit_use_anchors_": false
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}
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[connection signal="pressed" from="panel/return_to_game" to="." method="_on_return_to_game_pressed"]
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[connection signal="pressed" from="panel/return_to_main_menu" to="." method="_on_return_to_main_menu_pressed"]
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[connection signal="pressed" from="panel/exit_game" to="." method="_on_exit_game_pressed"]
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