[gd_scene load_steps=4 format=2] [ext_resource path="res://source/assets/sprites/GUI/button.svg" type="Texture" id=1] [ext_resource path="res://source/assets/sprites/GUI/button_hover.svg" type="Texture" id=2] [ext_resource path="res://source/assets/sprites/GUI/button_pressed.svg" type="Texture" id=3] [node name="TextureButton" type="TextureButton"] margin_right = 40.0 margin_bottom = 40.0 focus_mode = 0 enabled_focus_mode = 0 texture_normal = ExtResource( 1 ) texture_pressed = ExtResource( 3 ) texture_hover = ExtResource( 2 ) __meta__ = { "_edit_use_anchors_": false }