extends Line2D export var speed = 100 var velocity = Vector2(0, 0) var dot_position = Vector2(0, 0) var time = 0 var a_parameter = 0 func _draw(): if dot_position.x < 1000: velocity.y = 10 * a_parameter velocity.x = 10 dot_position += velocity * speed * 0.06944 draw_circle(dot_position, 2, Color(225, 225, 225)) time += 0.06944 func _process(_delta): update()